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Cover by Colin Mac Neil |
Judge
Dredd Megazine 241 -
7 February 2006 |
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Synopsis by
Gavin Hanly
Review by Stephen Watson
Summaries and
reviews contain spoilers for this issue.
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SW: I’m
a big fan of Colin MacNeil, but the cover of Dredd and Shimura avoiding a toasting
doesn’t really do much for me. The colours are too muted and the characters
too small. The dragon, who looks like Satanus, is indistinct and the logo which
is meant to look burnt looks more like someone has used it in the lavatory! I
may be a bit harsh here, having been dazzled by the Bolland covers master class
inside, but it’s certainly a forgettable image.
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Script:
John Wagner
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Art:
PJ Holden
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Letters:
Tom Frame
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Colours:
Len O Grady
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Warzone - Part
2
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Dredd
goes to war... |
Synopsis:
Dredd
and the solidiers fight another a group of insurgents. The soldiers take out some
of the enemy, but attract others with the noise. Dredd manages to drive them off
by using a heatseeker to fool them into thinking they are caught in a crossfire.
Drucker finds one of the enemy alive and despite being told to take him alive,
kills him, taking his ears as a souvenir. However, Dredd has managed to wound
a prisoner – only a boy - and brings him back for questioning. Dredd doesn’t
manage to get any answers from the prisoner, so tells him he’s giving him
to Drucker. He talks and tells them that there’s a tunnel system under Jimstown.
They all head out
on hoverbikes, taking the boy with them, and eventually set up camp at the Diham
temple. The Sarge gets a call from the General and tells him that they are planning
to hit Jimstown. After hanging up on the Sarge, the General warns Jimstown that
they are getting ready to attack – and tells his contact to “make
sure the money’s there on time”.
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SW: I didn’t enjoy the first episode of this ‘men on a mission’
story and this outing did nothing to change my opinion. The premise reeks with
Dredd inexplicably pulled off duty to charge around on a never before mentioned
planet with a bunch of misfits. P J Holden’s art is too cartoonish for my
liking and some of the characters don’t maintain a consistent look. Take
‘Rogue’ look-alike Drucker for example, his head blows up and shrinks
like a burst balloon.
The story is dull
and uninspired and the whole set-up is like a refugee from the Dredd kids’
comic of a few years back. Given a raft of recent strong stories Dredd was due
a clunker and ‘Warzone’ has certainly delivered. The traitor conclusion
was not unexpected but at least it offers some intrigue for next issue’s
episode, which I hope will be the conclusion.
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Script:
Robbie Morrison |
Art:
Colin MacNeil |
| Letters:
Ellie de Ville |
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| The
Harder They Come - Part 4
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Shimura's
joins the fray... |
Synopsis: Inaba,
Amber, Dredd and Shimura are under attack from Godzarro - the Lizard King, Assassin
Lady Sai, Sentient Swarm of Triad Cyberntic weapons – the Meknificent 707,
Khimera – the assassin with a sonic scream, Jijaru who attacks with his
flailing skin and his sharpshooter Sidekick - the Twisted Kid and finally master
martial artist Stan Lee.
Godzarro and Lee
prepare to kill Amber when Dredd executes Godzarro, only to be grabbed by Khimera.
Shimura knocks down Lee only to be grabbed by Jijaru – but he ties his skin
to his hoverbike and sets it to autopilot. Dredd subdues Khimera with his Electro
Knux, but falls to the ground ant to the apparent mercy of Lee. Shimura confronts
Lee before he has the chance to kill Dredd and it becomes clear that Lee was the
man who gave Shimura his facial scars. They are about to fight, but Amber has
summoned her combat droids so they can retreat – while both Dredd and Shimura
wonder where the judges are.
Later, it becomes
apparent that Amber is rebuilding her father’s hive…
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SW: Following a strong opening, this tale has decended into a farcical Goodies
Vs Baddies slugfest. Writer Robbie Morrison has tried to repeat the success
of Shakara Book 2 by basically doing the same thing. Loads of throwaway
characters are introduced and dispatched with undue haste, giving the script
a feel of being made up as it goes along.
The super villain
team up is laughable with Stan Lee, previous unbeatable, now transformed into
an arrogant orator rather than the ruthless assassin we know and fear. Dredd looks
a bit embarrassed and that takes some doing in a comic strip! All that said it
is quite fun but farces usually are!
Like the Dredd
tale, better things are promised with a delve in to Shimura’s past on the
cards. I just hope Morrison keeps more of a lid on things next time because, as
baddies go, more is usually less.
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Script:
Alan Grant |
Art:
Arthur Ranson |
| Letters:
Annie Parkhouse |
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| Lucid
- Part 4
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| Psis
team up... |
Synopsis: As
all hell breaks loose in Mega City 1 (again), Anderson meets Phobia and Nausea
in the dead man’s mind – on a bridge of bones. Anderson starts to
destroy the bridge as more dark judges attack: Pustula, Ephemera and Dementia.
Under attack from
both sides, Anderson calls for help from Shakta. Shakta hears and enters Anderson’s
mind. She arrives to fight by Anderson who tells her that all she wanted her to
do was switch off the machine. As they fight side by side, they use their combined
powers to get through to the judges in the real world and finally the machine
is switched off. He bridge starts to collapse although the sisters all vow to
return.
In the real world
– everything is back to normal, the machine was holding the mind in place
with an electro magnetic field. But she tells the other s that this isn’t
over yet…
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SW: Another cycle of Anderson tales draws to a conclusion and for once it’s
pretty definite…for now! I was torn here because I was happy the story wasn’t
fleshed out beyond it’s natural life but disappointed with the ease with
which the assembled Sisters of Death were seen off.
As with all the
Death dynasty they will be back and their fleetingly seen siblings will doubtlessly
tag along too. I always enjoy Anderson, mostly because of Arthur Ranson’s
excellent art but when the story gels it’s an unbeatable package. The two
page splash was excellent as were the final two panels which seen to suggest a
more intimate bonding between Anderson and Shakta - lets hope for more developments
here!
As usual Anderson’s
tribulations don’t trouble Dredd’s world too much which is a shame
- Blisteria could’ve been the Grubb’s disease for a new generation!
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Script:
Alan Grant
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Art:
Shaun Thomas
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Letters:
Ellie De Ville
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A Scottish Sojer
- Part 2
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The
festival kicks off...
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Synopsis:
The
mutants manage to gain access to the wickerman festival, and the more obvious
of them come out of hiding in the van. Charlie says he has a plan and asks Middenface
to follow it.
Meanwhile, Rabsy
Nesbitt is broadcasting his radio show from a helicopter above the wickerman.
Middenface has
a swig of whiskey before starting out and McWeal warns him to stay off the booze.
He also tells him that he and Stinking Billy Cumberland were once in the SAS together,
and when the pogroms started, Mc Weal cut off Cumberland’s hand to stop
him from torturing a prisoner.
As they all head
out to the festival, they find an escaped mutant, Dod Stoan and Middenface says
they have to take him with them. They trick Rabsy Nesbitt into landing near them
and kill him and his pilot. Middenface and the others watch the wickerman burn
as Middenface hits the booze…
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SW: I like Young Middenface but I am surprised it makes it into the Megazine,
what with it’s Scots’ dialogue and endless references to Scottish
pop culture. The names of current celebrities adorning the blocks of Mega City
One are one thing but can the use of Franz Ferdinand and Rab C Nesbitt be justified
in this setting? I’d say so - it’s satire, you see!
The story lumps,
er thumps along at a great pace and there are moments of real emotion as the muties
in the wicker man are left to their fate. The grubbiness and violence of the struggle
are depicted with far more realism than Alpha’s adventures ever imagined
and that is praise indeed. Shaun Thomas’ art is excellent and really benefits
for being in black and white.
Easily the most
political and realistic strip in the Megazine.
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Script:
Gordon Rennie
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Art:
Carlos Ezquerra
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| Letters:
Tom Frame |
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Malachi
- Part 2
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Or
so it seems... |
Synopsis:
The
"Death" monster meets a group of Cursed Earth dust devils and kills
them all. 3 days later judges Inez and Corpus come across the camp and follow
the trail of the monster.
Back in Spring
Seeds camp for Juve Offenders, Michael Lonegan is trying to hotwire Koburn’s
bike when Bonaventura catches him. Koburn is being shown round the camp where
the Juves are being taught to put life back into the Cursed Earth. Bonaventura
introduces Lonegan to Koburn who is impressed with the fact that he almost managed
the hotwiring.
Lonegan goes off
to his girlfriend, who is 8 months pregnant, when Koburn gets a call from Inez.
She tells him they’re tracking the killer, when Byron and Rufus call in
and say they have him in their sights. They go after the monster but are both
killed. The monster picks up the com and warns Koburn to give the children a quick
death before it arrives. Koburn gets the place ready for an attack…
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SW: Another day another unkillable zombified Cursed Earth threat! Trouble
is most definite brewing for Koburn as an indestructible zombie is on his way
while Koburn tries to secure a Cursed Earth version of an offender training centre.
OK - the premise
is nothing new but the execution is excellent. The threat looks like a leftover
from Necropolis but with intelligence. The influence of Judge Death has yet to
be fully determined but it bodes well for a cracking story. Despite the grim set
up there are laughs with the exchange about the recidivism rate a classic. Koburn
struggles to escape the Missionary Man without a dog collar label ( have we ever
seen them both in the same room?!) but outings like this can only help.
Ezquerra’s
art is it’s usual high standard and it’s testament to the man’s
ability that I’m mentioning it as an afterthought - it’s Carlos, of
course it’s good!
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| Miscellaneous
Material inc.
- 15 Years,
Creep!
- Brian
Bolland Inteview
- Charlie's
War
- Heatseekers
- Metro
Dredd
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SW: BRIAN
BOLLAND INTERVIEW: This second part of the interview was less interesting to me,
mostly because it was less about an aspiring artist breaking through but more
about some grubby cash generating schemes. We all have to eat, but tales of £100
sketches rattled off for convention attendees didn’t sit too well. His
talent is undeniable but he comes across as very mercenary. Given that 2000AD
effectively made his name you’d think he’s drop his oft mentioned
‘rate’ a bit more often than the three covers in the last 20 odd years.
Still, the work
is sublime and the interview was frank and informative. If I had one critism it’d
be over the choice of covers used to illustrate the piece. His ‘Time Out’
work for example was mentioned but we don’t get to see the covers in question.
Maybe they are less fussy over their copyright than DC who let loose no less than
seven ‘Invisibles’ covers. For a Dredd magazine surely more of the
many dozen Eagle reprint covers would be appropriate?
OTHER FEATURES:
I enjoyed David Bishop’s latest ‘15 years creep’ feature although
the subject matter is becoming a tad recent. How soon before he presents a retrospective
of the very issue you are currently reading?! It is, of course, filler material,
but decent filler material at that.
The Cult TV and
Film pages didn’t do too much for me and were basically a lazy overview
of age old products ‘now available on DVD’! I’d prefer it if
these pages were given over to witty columnist, given a broad canvas to dissect
all things Dredd and sci-fi in general. Come back Gordon all is forgiven!
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Overall
SW:
I felt this to be an enjoyable if somewhat unsubstantial issue. New editor Matt
Smith probably had little to do with the content although his letter did raise
a smile and promises of great things to come. I hope the exclusion of the letters
page for the first time in recent memory (excluding the anniversary issue) was
a coincidence, or could it be the new man isn’t open
for debate?
Best Story
SW: Judge Anderson
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