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Home ¦ Reviews ¦ Judge Dredd - The Hunting Party

2000 AD - Judge Dredd The Hunting Party
Judge Dredd - The Hunting Party
by By John Wagner, Henry Flint, Sean Phillips, Trevor Hairsine, Calum Alexander Watt, Jason Brashill and David Bircham

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What to Expect: Dune sharks, small town Cursed Earth weirdos, and dark secrets from Mega City 1

Review by Alex Frith
17th November 06

In the Hunting Party, Wagner revisits two classic stories from Dredd's past - 'the Cursed Earth', and 'the Hotdog Run'. With the appearance of Dune Sharks in Mega-City 1, he's also referencing 'Wilderlands', when these creatures first appeared. The presence of Judge DeMarco elicits the occasional reference to events in 'the Pit', and 'Beyond the Call of Duty'. And in the course of the book, we also learn a little bit more about President Robert L Booth and Chief Judge McGruder. In other words, this epic is steeped in Mega City 1 history. But this is an epic written by the mighty John Wagner, so continuity is simply not an issue. Anyone with a passing familiarity with Judge Dredd can read and enjoy this book - although it may whet the appetite to learn more about Dredd's world.

2000 AD - Judge Dredd The Hunting Party

It seems very likely that this story was chosen for reprinting just now because it ties in to the current 'Origins' epic. The tie-ins are pretty minor, so it's hardly essential reading, but if you're enjoying 'Origins', then you'll almost certainly like 'the Hunting Party', too. There's a little bit of messing around with dune sharks - great gliding beasts with tiny eyes and endless rows of teeth, beautifully rendered by Henry Flint, who doesn't shirk the opportunity to show people getting bit in half, or impaled in various places. There's also mad robot villain Dr Bolt, a creation I'd all but forgotten, but one who I'd now really like to see again. (Hey, he's a robot, of course it's possible)

The bulk of the collection features several stand-alone tales of mayhem in the Cursed Earth. By this stage in Dredd's career, writers and readers alike have visited the Cursed Earth enough times to know what to expect. Wagner doesn't even bother with trying to set up townsfolk who seem trustworthy but turn out not to be - that's pretty much a given. Instead, he delivers classic redneck movie madness, and lets us watch them unfold. We have cannibalism, human sacrifice, killer children, bounty hunters and evil ferrymen with glowing eyes. And we have Judges and Cadets fighting their way out of trouble. Wagner excels in this kind of uncomplicated storytelling; storytelling where you can see what each character is doing, watch gun battles and fistfights unfold in a way that makes sense, rather than showing unstoppable heroes.

2000 AD - Judge Dredd The Hunting Party

Best of all, there's plenty of room alongside the violence for character development. And that's what Hotdog Runs are all about - both for the cadets involved, and more importantly for the reader. Who lives? Who dies? Who gets sent home to Academy, who gets fired? Nothing new to this formula, but Wagner works it extremely well. And I think you'll be surprised by the answers to those questions (well, I was, and I'd already read the story when it was in the original Progs!)

2000 AD - Judge Dredd The Hunting Party
Another strength of Wagner is to allow his artists to have fun with their stories. You can tell that individual artists were picked for each story arc. Henry Flint is the busiest in this collection, with the first and last segments featuring those toothy dune sharks and dopey-eyed Dr Bolt. He also gets to have some fun with giant spiders in the woods. Sean Philips only has a single five-page story, but it's key as he's the one to design the four cadets on the Hotdog Run. His episode is a masterclass in scene-setting as we watch the six Judges ride off into the barren Cursed Earth, alternately grim-faced and over-excited. For their troubles, Flint gets a short but funny interview at the back; Phillips gets a couple of pages of character design sketches, and an interesting set of thumbnails for his episode. The other artistic stand-out for me is Jason Brashill, whose 'Camp Demento' story is a hilarious mish mash of teeth, bullets, sound effects and ugly children. 

All in all, this is as good an introduction to the world of Dredd as you could ask for. Don't buy it for a scintillating plot, but do buy it for an easy and entertaining read, embellished with some fun art, and a chance to see Dredd from all sides - leader, hardman, bastard, compassionate and above all, fair. As we've come to expect from these trades, the printing and repro quality is extremely high, we get some neat page breaks between mini-arcs, and all the relevant covers are reprinted in the back. Nice.

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Original content (c) 2002 Gavin Hanly (contact 2000AD Review).