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Home
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¦ Judge Dredd Case Files Vol 1
Judge
Dredd Case Files -
Volume 1
by John
Wagner, Alan Grant, Pat Mills, Mike Mc Mahon, Carlos Ezquerra, Ian Gibson, Brain
Bolland and many many more...
Buy
this book from Amazon.co.uk
What
to Expect: Every single Judge Dredd story from his first appearance
in 2000AD prog 2 up to Prog 60...
Review
by Gavin Hanly
13th March 06
A few years ago,
Marvel Comics started releasing some of its very early, and long out-of-print
comics in their Essential series. These were 3 to 400 page books, printed
on so-so paper in black and white, but they contained a huge amount of content
- all at a very affordable price. This new format was a huge success and, with
many of these comics having being unavailable for some time, it turned out that
the readers didn't mind having the books in black & white as they were just
happy to read the stories. DC comics finally got in on the act last year (DC comics
trade publishing programme seems to be 2-3 years less advanced than Marvel's)
with their Showcase collections.
And now Rebellion
are getting in on the act with the first in a series of books which promise to
collect all of Dredd's early work, from his very first appearance in 2000AD prog
2.
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Dredd
labours his point ever so slightly |
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Perhaps the main
difference between the Judge Dredd Case Files and their American equivalents
is that much of this material has actually been re-printed before. Whether it
was in The Best of 2000AD, The Best of Judge Dredd, the Quality
comics reprints, or even the original Titan collections, much of the content here
has been aired several times already.
But it's different
this time around. For the first time, these are being fully collected into really
hefty books books. Think of it as the comics equivalent of collecting your favourite
TV shows in complete seasons rather than released as several discs or, even worse,
as an arbitrary selection of the best. The monthly Best Of's retreaded the most
similar ground - but they couldn't be stacked on a bookshelf. If that sounds like
it shouldn't make any difference, anyone with far too many issues of 2000AD or
any comic can tell you, you eventually get to a stage where tidiness becomes a
major concern.
And this book looks
fab, too. Its minimalist design means the overall package won't date too much,
the paper quality is still fairly good and, although it's very far short of Rebelllion's
other collections, it is more than adequate given that over 300 pages of Dredd
material is crammed in between the covers. It also appeals to the completist in
all of us. I love the idea of having a stack of books with all the stories in
chronological order. If anything, it'll make preparing for interviews a damn sight
easier. In all, it's just a wonderful package from the get-go.
There are still
some improvements that could be made. For instance, a little more could be done
to push the contemporary tales of Dredd at the end of the book. There's an ad
for the weekly, but where are the references to all the other great trades that
are currently doing the rounds, such as Total War? It's great that we're appealing
to the nostalgia in people, but any chance at getting these punters to by Dredd's
latest adventures should be jumped on. It would also have been nice if all the
covers featuring Dredd from this period were collected too - their omission doesn't
make it quite as "complete" as it could have been. These are minor issues
though, and don't really detract from the positive points.
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Mr
Subtlety arrives |
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But I've got this
far, and I haven't even talked about the strips. So how has all this content aged?
No matter how often
people remark that comics are a wonderful medium and that they are on an even
pegging with non-illustrated literature, there really is no getting way from the
fact that this is a pretty recent development. It took a while for comics to pull
away from their pulpy origins, and I feel it will be a long time before the traditional
establishment really forgives comics' shady past. These strips were originally
published almost 30 years ago, and in many places, their age becomes quite clear.
For example, there
sure were! a load of! exclamation marks! back then! Everything that everyone says
seems to be terribly important, no matter who says it. Just look through some
of the earlier stories and try to find a single balloon that doesn't end on an
exclamation point, a question mark or an ellipsis... Thus, in may respects, many
of these earlier stories remain more like curios than profound pieces of storytelling.
It doesn't necessarily make the book unenjoyable, just that you have to take a
lot of Dredd's actions with a pinch of salt, and placed within the era in which
they were written.
One thing that
is made much clearer by having all these stories back to back is the development
of Mega City One and its judicial force. At the beginning, there's a somewhat
confused nature as to what is the purpose of the judges. For instance, in the
earlier stories, there's a clear presence of a police force. We're never really
certain as to how this police force interacts with the judges. Slowly they are
written out of the series, and by the end of this book never to be mentioned again
(unless you count the DC Dredd series. Which we don't.). The same goes for the
relatively small board where the badges of dead judges are pinned. After a few
major crises, I guess they realised that the small board was maybe a tad optimistic.
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Not
even a cup of tea and a nice sit down to see if they can sort things out amicably?
|
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In the earlier
stories, Dredd also has the tendency to be something of a martyr. He has to defeat
Call Me Kenneth "alone!" and has to carry his brother "alone..."
- you can just imagine the other judges shaking their heads at Dredd's extraordinary
self importance. Or at the alarming regularity at which he hands his badge in.
And we won't even mention the huge funeral he gets Mega City to put on for him
after his faked death...
Indeed, it's the
character of Dredd himself that has particularly dated in these strips. He doesn't
really seem tough enough, occasionally comes across as really quite whiny and
doesn't really feel part of the rest of the judges. It makes you glad that Wagner
has effectively aged him as the series continued as his experience and age adds
something to the character that these earlier stories are lacking.
But, looking past
the main character, you begin to see just what has made this series so enduring
- Mega City One itself and all its inhabitants. Wagner and others seem to grasp
fairly early on that the setting allows almost limitless exploration. The future
crime idea alone is a goldmine - and there are some wonderful examples here. Whether
it's Morris Minor thieves, Brainblooms that sing, weather crimes, dangerous game
shows (way ahead of their time) and more - there's some extremely inventive
ideas around being bounced around. Mix this up with the smokatorium, the robot
hotel, face- changing, and you have some cracking stories on show here. That's
without even mentioning the "war of the future", played as a sports
game with 4 team members on each side - something which will get ditched in a
few books time, as we get to the Apocalypse War.
There's a level
of ingenuity in these earlier stories that I occasionally miss from contemporary
Dredd. Wagner and others seems to really be enjoying themselves once the possibilities
of Mega City One sink in, and this level of fun becomes quite infectious. Sure
we have the grim and gritty terrorism stories these days - but can we also have
a few more tales of wacky future tech?
As for the art,
this collection highlights the first outings of many of the UK comic industry's
greats. From the series designer Ezquerra through to Mc Mahon and Bolland, you
can see their earliest works in here. Some of the work may well suffer when placed
against what they are capable of today, but all of them visibly improve throughout.
Gibson, in particular, turns in some stunning artwork right from the start and
Bolland was always genius, it seems. McMahon can be seen to develop a unique style
as we work our way through the book, and by the end and Return to Mega City
you can really see this style emerge, along with those big boots. In general,
throughout the book you can also see the style of the judges' uniforms gradually
evolve as the artists take a little more free rein to their work, with McMahon
more clearly redesigning the uniform as he goes along.
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Dredd
hogs the limelight again |
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There is much to like
about this collection. The added bonuses of the unprinted first Dredd story plus
Walter the Wobot's tales at the end are welcome additions and a sign, also evident
in other recent Rebellion collections, that we're starting to see some of the
added extras we've always wanted to see.
At the end of it
- this is just the start of the most complete history of Judge Dredd that we have
ever seen, and with many more to come down the line, it's a great time to be a
2000AD/Judge Dredd fan.
Given the frankly
bargain basement price - this is a must have, and any self discerning comics fan
should seek out a copy now...
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this book from Amazon.co.uk
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more 2000AD collections from the 2000AD Review shop |