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Home ¦ Reviews ¦ Shakara

2000AD Review Extra 30th May 05

2000 AD - Shakara
Shakara
By Robbie Morrison & Henry Flint

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What to Expect: As war rages in the Galaxy, a one man army is targetting the purveyors of Terror...

Review by Gavin Hanly

Every once in a while, a 2000AD series comes along that just makes you stop, and stare in awe. The last to do this was, in my opinion, Leviathan, but when Shakara made its debut back in Prog 2002 it too was met with the thundering fan acclaim that greets an instant classic.

Shakara is, in many ways, the comic version of a simple revenge flick. Shakara is out to right the wrongs and destroy all the bad guys in the process. While that simplistic idea may not seem like much at first glance, it's a premise that has brought us more than a few classic films, and there's no reason why it shouldn't convert well to comics.

Given that most revenge flicks seem to have a certain amount of style going for them, it's no surprise that the most impressive feature about Shakara is the art. Henry Flint had been developing well as one of 2000AD's most promising artists with artwork for Nemesis and the ABC Warriors being particularly noteworthy. But, arguably, it was his work in Shakara that saw him begin to stand outside of the crowd. It was from this point onwards that Flint's had really developed his own style, moving away from his earlier influences of McMahon and O'Neill. Having said that, Shakara shows an ingenuity and downright insanity in the artwork that few since O'Neill have managed to achieve.

First, there is the excellent use of the spot colour red throughout. There have long been arguments about the merits of black & white versus colour art in the comic, but the excellent use of the limited pallet available to Shakara made the strip instantly stand out from the rest of the strips running in 2000AD at that time. And it's the fact that the colour is used sp sparingly that makes it so effective, so that when we get a large splash of red, the impact is more devastating, Shakara's first appearance and the penultimate page being prime examples of this.

2000 AD - Shakara

Once freed from the pre-existing designs of Pat Mills' creations, Shakara gave Flint the opportunity to let loose like nothing before. Opening with the death of the very last human, everything becomes increasingly alien as Morrison and Flint create an entire alien universe, populated by ever more bizarre creatures. From the large eyeball of Master Investigator Sneer (aptly named considering his less than impressed tone when dealing with Shakara) to the evil Succubi led by Captain Voltar, every creature looks totally distinct and irrevocably alien. There's little reliance on overly human traits to anchor the readers' senses, and as such, it leads to a phenomenally psychedelic ride.

Of course, even the best artists are nothing without a good script, and thankfully Flint has Morrison on hand to provide one. As with Flint, Morrison has taken the opportunity to create a number of alien worlds and species, spending much time explaining the basic concepts behind them. It's something that Morrison also does well when writing Dante, providing of enough background information to make the whole story much more fascinating. And, as mentioned earlier, the very basic plot needs this. Shakara adds up to little more than a lot of really nasty bad guys getting their just comeuppance. but when Morrison sets the scene so well, their demise is all the more satisfying. Each bad guy's motivation and background is explained well, with the possible exception of the "Buggerring Mercenaries", whose infestation of unfortunate grubbers get more airtime.

2000 AD - Shakara
Then there's the character of Shakara himself. Immaculately designed by Flint, the spindly creature, part alien/part bondage-fanatic, cuts an mesmerising path through the chaos. The lithe appearance helps to emphasise the dynamic movement of the character as he leaps through each scene, his two red eyes representing the never-blinking nature of his carnage. Morrison plays the character as little more than a cypher, spilling only a few hints of his past throughout the story. Thankfully he steers away from revealing too much, in case the character loses the necessary air of menace and mystery that is vital for the story to work.

As this is a Rebellion collection as opposed to a DC one, the production values are far higher. This is a hardback bound tome, with excellent printing quality throughout that surpasses its original appearance in the magazine. Of course, this high quality comes with a price, and £10.99 for 50 pages of strip is a high price indeed (although it is slighly cheaper at Amazon). Personally, I would have preferred it if Rebellion had held on a little longer and collected this strip with the sequel that's about to start in the weekly.

But pricing qualms aside, this is a wonderful and unmissable strip. Here's hoping that after 3.5 years, Morrison and Flint can keep up this level of quality with Shakara's second appearance.

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Original content (c) 2002 Gavin Hanly (contact 2000AD Review).