left top navicational image
Navigational image
Browse 2000AD Review
 

2000AD Review Poll
Sinister Dexter - should the gunsharks be permanently retired?
  

About 2000AD Review
 
 
 
 
  Email us

 

Home ¦ Reviews ¦ Judge Dredd - Satan's Island

2000AD Review Extra 25th November 05

2000 AD - Judge Dredd Satan's Island
Judge Dredd - Satan's Island
by John Wagner, Kev Walker, Ben Willsher, Paul Marshall, Cam Kennedy

Buy this book from Amazon.co.uk

What to Expect: A floating pleasure island lets Mega City One citizens revel in normally illegal activities, while the judges watch. Or do they have an ulterior motive?

Review by Gavin Hanly

Some time ago - I can't remember exactly when or where - I remember reading a comment regarding the fledgling DC/Rebellion trade collection. The gist was that the Dredd collections started with Judgement Day because Ennis was more of a "household" name in the States and therefore the title would do well there. Also mentioned at the time was that there wouldn't be a market for something like "Sin City" as it wasn't felt to be a particularly highly regarded Dredd tale.

After re-reading this collection I can't get over how wrong both those assumptions were. The decision to launch with Dredd titles that had been reprinted several times before immediately restricted the audience from the outset, while the "good but certainly not great" Judgement Day resulted in a prominent review on Ain't it Cool where the reviewer wondered what just was so special about Judge Dredd as a character, because it didn't seem evident in that tale.

2000 AD - Judge Dredd Satan's Island

But we can look at this new collection as the first in a rejuvenation of the line of Rebellion trade paperbacks, fixing many (but not all) of the gripes that many of us had about the first batch. Firstly, it's reprinting a Dredd story that hasn't been collected before - and at a time when the writer/artist team is coming off a similarly successful story in the weekly: the Dredd thriller, Mandroid. Secondly, it's the type of Dredd story that typifies what many of us loyal readers love so much about the character and his surroundings. There's a distinct focus on the citizens of Mega City One and the supporting characters of the story, for example, while Dredd himself weaves in and out of the tale. Although he helps to bring to resolution many of the main plot threads, the other supporting characters are given plenty of room to breathe so that the Justice Department feels like a working entity - not one that would be lost without Dredd's intervention.

But I'm getting ahead of myself. The main tale, Sin City (now renamed Satan's Island on the cover to avoid confusion with the rather more famous Frank Miller comic/film) centers around a floating pleasure palace being given permission to rest in Mega City One waters and to let its citizens revel in the excesses on display. As is usually the case, the Justice Department has an ulterior motive and believes Sin City to be the hiding ground of Ula Danser, an international terrorist they've been trying to track down and who they believe may be getting ready to strike at the city.

2000 AD - Judge Dredd Satan's Island
The plot unfolds in true John Wagner fashion where nothing can be taken for granted. What starts out as a simple terrorist hunt ends up having major consequences for Mega City One and serves as the ultimate confrontation between Dredd and one of his major enemies. But as mentioned, it's the details in Wagner's script that helps to rank him as one of the top writers in the comics scene today. There's the array of "entertainment" on offer in Sin City which gives Wagner the chance to revel in some truly disgusting moments, like Denry Pooter swallowing a member of the audience (the "I don't like it. I'd really like to stop please" moment being particularly nasty) and the Killer Bowl, where one of the major sub plots comes to fruition. This setting also is the scene for almost the perfect Dredd moment later on in the tale as he shows just how tough he really is...

And this is even before we get to Kev Walker's art. Before this story, Walker had been best known to 2000AD readers for the intricately painted artwork that could be seen on the ABC Warriors or Judge Anderson. Walker received a huge amount of praise for those works in particular, but I myself never really warmed to his painted style. Of all the painterly artists in 2000AD at the time, he was certainly the next best to Bisley, but it never really clicked for me. However, his work from Sin City onwards is a completely different story. Taking some obvious inspiration from Mike Mignola (and there's even some visible Kyle Baker inspiration in some scenes) while interweaving this with his own style, this was a far more successful stab at comic storytelling. The whole strip is infused with a moody, grimy feel that really helps to bring out the seediness of the pleasure island.

This is combined with some excellent storytelling scenes, where Walker is able to illustrate some of the more complex action - in particular the stakeout at the wild west bar - where he manages to direct the reader through the action with aplomb. It's a fantastic job all around and if you were impressed with his work in Mandroid, then you owe it to yourself to pick this up.

The artwork from Ben Willsher and Paul Marshall is also highly accomplished, but it's Cam Kennedy and Chris Blythe's tour de force during the closing "Trial" story that almost outshines Walker on the main tale. Kennedy is an astounding Dredd artist, and one I'd love to see tackle a much longer story.

2000 AD - Judge Dredd Satan's Island

Before we conclude, a few notes about the style of the collection itself. The matte finish cover makes for a much better overall effect and the use of spot illustrations in the intro pages of each tale is more stylish than the versions in previous collections. Still missing is the addition of some background material or an introduction to Dredd's world - and I really would like to see something along these lines in future collections.

In all, it's a collection that, when read in its complete form as here, can justifiably be seen to be a classic Dredd tale. Everything ties up particularly neatly and when joined by three excellent "epilogue" tales it makes for a highly recommended book - and certainly the best Dredd collection released in a long while.

2nd Opinion by Martin Charlton

I never read Sin City first time around. It was just before I started buying 2000AD, you see. The Triail I read, but the rest of these stories I first consumed retroactively. First things first, despite the confusion with the Frank Miller series of the same name, I think Rebellion’s decision to change the name of this collection is somewhat strange. Like admitting defeat somehow. However…

I really like this book, for a number of reasons. While the early Dredd books in this series were let down by strange choices of content (Judgment Day, anyone? Thought not…), these more recent releases are of a far higher standard; Sin City itself being a tour de force and an absolute delight, and the Trial being everything you could hope for after almost 20 years. Although I remain unconvinced about the relative merits of Reprisal, this book remains one of the best in the line thus far, and as a warm up for the forthcoming Total War trade.

I also like the new presentation of the books, spine and all, with the higher quality paper doing no end of wonders for the art itself. Yes there are no extras, but look, it’s a high quality reprint of a series of enjoyable stories, that stop you having to rummage through three years of back progs to find the stories contained. If that’s not enough, what is?

Buy this book from Amazon.co.uk

Buy more 2000AD collections from the 2000AD Review shop

 



This is an unofficial site. All characters and related indicia are © and TM of their respective owners.
Original content (c) 2002 Gavin Hanly (contact 2000AD Review).