left top navicational image
Navigational image
Browse 2000AD Review
 

2000AD Review Poll
Will you buy the revamped Megazine?
 

About 2000AD Review
 
 
 
 
  Email us


 

Home ¦ Reviews ¦ Prog 1557 - 1562 ¦ 2000AD Prog 1559
Next review Prog 1558 Previous review
2000AD 1559
2000AD Credit card

2000AD 1559 -17 October 07

Judge Dredd (Wagner / Critchlow)

Stone Island (Edginton / Davis)

ABC Warriors (Mills / Langley)

Button Man (Wagner / Irving)
2000AD credit card

Review by Charles Ellis
2nd opinion by Richmond Clements


Summaries and reviews contain spoilers for this issue.

2000AD cover review

Cover by Clint Langley

Charles Ellis: It’s Mek-Quake! I love it automatically.


2000AD Thrill 1
2000 AD: Judge Dredd
Credit Card

Mandroid - Instrument of War Part 7

Script: John Wagner
Art: Carl Critchlow
Colours: Peter Doherty
Letters: Annie Parkhouse
Credit Card
Charles Ellis : Critchlow draws a great massacre scene, and the montage on page 2 is very effective in showing how dangerous Slaughterhouse is. Add that to him starting to think like the General – a guy who is quite obviously deranged – and we’re probably not getting a happy ending here. The Freetown massacre isn’t the most memorable scene though: that honour is reserved for Kitty regaining consciousness. It’s gut-wrenching and pitiful, and you have to wonder if Slaughterhouse really believes it when he says all that counts is she’s alive. The fate of his family is one of the nastier and more memorable bits of the Mandroid stories, and Wagner somehow has found a way of making it even worse for the guy… 

As a side note, the Canadia bits are interesting me (on a continuity obsessive level) – their dialogue (and the fact they have a Freetown) suggests they don’t have a Judge system, while they still seem to have a good standard of future tech. A working, modern civilisation with no Judge system, this close to Mega-City One? There could be some story potential here.  



2000AD: Thrill 2
Stone Island
Credit Card

The Harrowers - Part 10

Script: Ian Edginton
Art: Simon Davis
Letters: Ellie De Ville
Credit Card
Charles Ellis: Er… The problem here is that the ideas – the alien world being an experiment, the potential of it switching to Earth – are interesting enough, but this is the wrong time to bring them in. It’s the last episode and there’s been no set-up – it comes off mainly as a cheap and easy way of saving the cast and driving the monsters off Earth (which undermines the “doomed Earth, desperate last stand” vibe that the early parts had going for them). And why is David Sorrell now a good guy? The original Stone Island made it clear he was willing to help Earth be invaded! Sara and Harry don’t seem to bring this up either, even though it’s pointed out how he was evil back in Prog 1553! I do like the art though – Simon Davis is almost too good at drawing a whole race being slaughtered. Though now I think of it, why didn’t the energy beings do this earlier? 

The series is basically a misfire, which is a pity as it showed so much promise – rather like Detonator X. (Whereas Stickleback was really good – when are we getting Book 2 of that?!) In its favour, Harry’s a fun character and the twist that he’s actually going to be killed and knows it was something I didn’t see coming and was genuinely an affecting moment. Stone Island II could have done with more moments like that, and to be fair it did seem to try (notice the death of whatsisname two progs ago). But that would mean we’d need to care about the characters, and the fact that we don’t (as reader feedback seems to show) is why it misfires – a shame, as Edginton is usually very good at that. 


2000AD: Thrill 3
2000AD - ABC Warriors
Credit Card

The Volgan War - Vol 2, Ep 10

Script: Pat Mills
Art: Clint Langley
Letters: Simon Bowland
Credit Card
Charles Ellis : Mek-Quake’s back as a villain once more, and that’s a very interesting character development after so many years of him in the ABC Warriors – and by dint of working with Volkhan and murdering the asylum staff, he’s less of a comedic villain and more an outright threat. This is very promising. 

Though I’m worried this, and Mongrol’s “he goes or I go” ultimatum, will somehow be reset at story’s end – the Khronicles of Khaos trade mean we can see the ABC Warriors having major character development, which is then completely ignored or reversed in the modern day strips. On top of The Shadow Warriors – “Steelhorn and Joe are dead! No they’re not!” – it gives the impression that there’s no consequence in the current ABC Warriors tales and nothing will matter for very long. I’m hoping future instalments wipe this impression away. 

The massive double-page panels show off the real story of this prog’s instalment – Langley’s art! His robots and their battles are always good, but the Marineris City landscape is stunning. I could look at it for ages. We also get some nifty world-building; this was done in the earlier Mars stories, but finally it all comes together in a way that makes sense (we now know why they use a crane system for transport) and makes the city quite an interesting dystopia. The idea behind it looking like a construction site, the No Talk Zones, the trade in bottled air from Earth… all fun ideas. The scene’s now set for some present-day conflict, and I’m eagerly awaiting Book Three.


2000AD: Thrill 4
2000AD - Button Man
Credit Card

The Hitman's Daughter - Part 9

Script: John Wagner
Art: Frazer Irving
Colours: Fiona Staples
Letters: Ellie De Ville
Credit Card
Charles Ellis: We’re back with Harry and the Game, and bloody hell he’s a vicious bastard. The fourth page, going from “I’m going to get you to a doctor” to a sunny daylight scene where the character’s casually mention how Harry murdered him instead, is incredibly nasty and tells you everything about the Game.

It’s interesting to compare it to the first Button Man, where Harry’s the star and partially a narrator – he’s doing the same acts as before, but this time his mind is completely closed off to us and we’re only rarely spending time with him. This turns him from protagonist to a terrifying antagonist, from the guy we usually root for to someone we know is going to be thrown against Adele and hope she comes out of it.

Frazer Irving’s art works better for this sort of story than Ranson’s might have – Ranson’s Harry looked like a normal bloke (which is another reason why he worked as a protagonist), Irving’s Harry is a permanently scowling bastard with cadaverous skin. I’m not so much anticipating his eventual battle with Adele as bloody dreading it…  



Thrill 8

Charles Ellis : As with last week, a strong prog except for Stone Island. And it seems we’re getting Nikolai Dante back next week along with the start of Sinister Dexter’s War of the Moses, so next week should be even better! As for the best strip, from an intellectual POV it’d be Button Man but since I love the Marineris City stuff too much… 

Best Story: ABC Warriors


Give your own comments about this week's issue in the review forum

Want to write a review? Let us know.



This is an unofficial site. All characters and related indicia are © and TM of their respective owners.
Original content (c) 2002 Gavin Hanly (contact 2000AD Review).