|
|
|
|
Synopsis
by
Gavin Hanly
1st opinion by John Amans
2nd opinion by Chris Landless
Summaries
and reviews contain spoilers for this issue.
|
|
|

Cover
by Frazer Irving
John Amans: On first glance I wasn’t
that impressed as it comes across as a little “pink”! That said after
a second glance and noticing the detail it’s rather good and sets up this
weeks Button Man nicely.
Chris Landless: It's a little disappointing by Frazer Irving's
standards, although the young girls face superimposed on the image is a nice
touch. Still, it doesn't really stand out as a good cover.
|
|

|
Mandroid -
Instrument of War Part 2 |
| Script:
John Wagner |
| Art:
Simon Coleby |
| Colours: Peter
Doherty |
| Letters: Annie
Parkhouse |
|
 |
|
|
Synopsis:
Slaughterhouse escapes through the laundry chute
and manages to get away in a laundry truck. He accesses the truck's computer
cabin and calls General Trig Vincent - a space corps vet - who gives him a location
to go to (as the truck takes verbal directions). Vincent's robot helper
meets Slaughterhouse, and destroys the laundry truck to stop them from tracing
the call. Vincent tell him that he'll help him get cybernetics, and Slaughterhouse
replies that they must save Kitty. Meanwhile, the judges have found the burnt
out truck but still managed to trace the call to Vincent. Dredd decides to investigate...
JA: Mandroid was one of those Dredd stories
that you remember not just for the story and excellent art but in the fact that
it had a bit of heart and emotion. Simon Coleby does a decent turn on the art
front and, though the escape scene is a little bit unbelievable, it still has
enough drama to carry it off. The great thing is that you want to know what
is going to happen next week. Sometimes, the story where Dredd is not the centre
of attention can be as good as those where he is. This is shaping up to be a
worthy successor to the first Mandroid series.
CL: Mandroid 2 seems to be picking up momentum
nicely. Great storytelling so far from Wagner, and you've got to cheer when a
man with no limbs escapes from a high security hospital. I'm not normally a fan
of Simon Coleby but he's really delivered the goods here, and there's some great
muted colouring by Peter Doherty.
|
|

|
The Harrowers
- Part 7 |
| Script: Ian
Edginton |
| Art: Simon
Davis |
| Letters: Ellie
De Ville |
|
 |
|
|
Synopsis: The
bio weapon and missile will take time to fix, so Harry and Walker are sent to
keeps the TDIs at bay. A fight ensues, and Walker is ripped to pieces. Harry
gets mad and starts tearing into the horde of demons...
JA: The first Stone Island rather
baffled me. This is just a little too weird. Nice art but I’m totally lost
and baffled and worst of all I don’t really care what happens as I’m
not bored but apathetic. It does have some mindless gore, head-ripping and blood
but it is still the token duffer in this weeks prog.
CL: Some lumpy purple things fight some gray
lumpy things. I haven't got a clue what's going on here, though it appears that
one of the lumpy purple things has made a heroic sacrifice. Good for him!
|
|

|
The Volgan
War - Vol 2, Ep 7 |
| Script: Pat
Mills |
| Art: Clint
Langley |
| Letters: Simon
Bowland |
|
 |
|
|
Synopsis: Deadlock
discovers that Volkhan has built another robot - his son, Kalevala - an act which
is against the Helsinki Convention. Volkhan builds up Kalevala's tolerance
to pain by putting him in furnace and beating him back into shape on an anvil.
But Deadlock arrives on the scene to attack both Volkhan and his son...
JA: I loved the first ABC
Warriors series back in 1980 or so and I’ve really enjoyed this
segment of Volgan war reminisces with Clint Langley’s superb art. It sort
of takes me back to that golden time. I make no apologies that I love Pat Mill’s
work and have done since reading Charlie’s War in Battle Action, oh so
many moons ago. Ok, this isn’t ground-breaking but it has my favourite
ABC dude in Deadlock plus some rather disturbing robot torture by Volkhan on
his own “son”.
The final panel with Deadlock and the Knights Martial attacking is wonderfully
dark, dramatic and pretentious and yet it is also utterly brilliant!
CL: Brilliant stuff so far, hopefully this
flashback won't fall to pieces like Blackbloods'. The one flaw in Clint Langley's
artwork is his transparent use of human models, but it's not too bad this week
with a human character who doesn't actually look like Slaine/Leatherjack/the
bloke from the cover of the Warhammer 40,000 novels. Kaleva's slaughter of the
ABC Warriors is particularly cool.
|
|

|
Ashes -
Part 6 |
| Script: Gordon
Rennie |
| Art:
Dom Reardon |
| Letters:
Annie Parkhouse |
|
 |
|
|
|
Ravne keeps Magister
under control...
|
Synopsis: Ravne
meets with Kostabi in a church at Spitalfields. Kosatbi tells Ravne that he created
him as the last in a series of failed experiments and didn't realise till much
later on that he was the only one who had lived. Kostabi
reveals that he was an angel cast down from heaven and that he wants to get
back in. He feels the only way for God to notice him again is to kill "a
few million" - and Ravne tells him that he'll have to stop him.
Outside,
talking to his assistant, it appears that Kostabi's promise of destruction is
merely a ruse to get Ravne to attack him...
JA: I’ve sort of
lost touch with what’s been going
on with this series over the last year or so. So after a dig through so old progs
I was back up to speed. That said, I get the feeling that this story has lost
a bit of its “zip” and is rather treading water. Not much happened
this week and the whole episode reminded me of a scene from Highlander, i.e.
discussing their lives through history, and tinges of Preacher. This isn’t
bad but I think it is time to ties up some loose ends and finish this off before
its reputation starts to suffer.
CL: Great art by Dom Reardon, there's a real
emphasis on storytelling and no wasted effort, but the series has been flagging
badly since Dr Brand snuffed it. It's hard to care what happens when all the
characters happen to be demons or fallen angels or super powerful madmen plotting
against each other.
|
|

|
The Hitman's
Daughter -
Part 6 |
| Script: John
Wagner |
| Art: Frazer
Irving |
| Colours: Fiona Staples |
| Letters: Ellie
De Ville |
|
 |
|
|
Synopsis: When
she was young, Adele was taken away to train in martial arts by her uncle Max
- becoming a ferocious warrior - but one whose hatred could prove her undoing.
In the present day, she gatecrashes the wedding of the granddaughter
of Sir Ralph Byrne. She lures Sir Ralph out onto a lake in a row boat and reveals
that she knows about The Game. She threatens to kill him unless he gives her
the names of the men who condemned her father to death. He eventually gives in,
but tells her "...damn all good it will do you! You're dead! Dead!"
JA: During the dark days of the early 1990’s
as 2000AD diced with oblivion due to far too many rubbish stories, Button Man
shone out like a beacon of hope. When I saw it was returning I thought great!
Then I saw it wasn’t Arthur Ranson doing art. Oh no, I thought, are they
going to ruin this gem like they did with the ghastly Bad Company bodge up a
few years ago? Thankfully this is not the case.
Ok we don’t have the realist
art of Ransom but we have a decent story tagged onto the Button Man mythos. This
is important as the artwork is not amazing but functional as has some nice flashback
scenes that make this very readable as the hitman’s daughter’s quest
continues. It has a nice pace and hopefully it won’t drag and have that
great ending that all previous Button Men series have had.
CL: I've enjoyed this series so far but it
seems to be strayed into Kill Bill territory this week. How can Adele, an orphan
from a seemingly working class family, afford to go to a boarding school for
ninjas? Adele's ease at infiltrating the wedding party and snaring Byrnes also
seems a bit too convenient. Still, the art is great, and hopefully this series
will get back on track next week.
|
|
 |
JA: Despite Stone Island letting
the side down a bit, there are some really solid stories at the moment with ABC
Warriors and Judge Dredd providing quality and with Button Man providing a refreshing
surprise.
Best
Story: ABC Warriors
CL: Overall, a fairly good prog, with Button
Man slightly disappointing and Stone Island a confusing yellowy purple mess.
Best
Story: Judge Dredd
|
|
Give your own comments about this week's issue in the review
forum
Want to write a review? Let
us know. |
|