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Synopsis
by
Gavin Hanly
1st opinion by Gavin Hanly
2nd opinion by Oliver English
Summaries
and reviews contain spoilers for this issue.
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Cover
by Simon Davis
Gavin Hanly: You can certainly count on Simon
Davis to make his covers stick out - this being one of the few 2000AD's in recent
times that I've seen almost instantly on the shelves of the local WH Smith's.
I'm somewhat surprised that no-one complained about such a graphic image - but
it certainly grabs the attention - no mistake. One of Simon Davis' better efforts,
in my opinion.
Oliver English: I think this is an awful cover,
maybe even too horrible to be on the shelf. It's not that it’s bloody
or gory, but maybe just a little too disturbing. Also, I think the colours are
not very easy on the eye and It also looks like someone started to weave "whatever
that is" through
the logo, only to have given up halfway through the job, with the strands
disappearing mid-way through the first zero.
As has always been the case for me I like some of Davis' work
- the bottom of the page, & the character's chin & teeth in this example
- but the rest of it just appears rushed & messy. The caption “The
door to another world opens in Stone Island” looks very much like an afterthought,
too. This would certainly would get my vote of one of the poorer covers of the
year.
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Trial by Dury
- Part 2 |
| Script:
Gordon Rennie |
| Art:
Paul Marshall |
| Colours: Chris
Blythe |
| Letters: Annie
Parkhouse |
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Wollen
bites off more than he can chew... |
Synopsis:
The trial of the bite-clubber continues, as Dredd
starts to home in on the signal of the broadcast - with the help of the Justice
Dept. However, Wollen manages to escape from his bonds and kills or maims most
of the "jury" before Dredd arrives, finally killing Wollen.
GH: A rare mis-fire from Rennie, I feel. This
entire episode is made redundant by Dredd's "he's going to escape and kill
them all" utterance at the end of the last part. Lo and behold, Wollen does...
just... that. With no real twist to add to the interest, this comes across as
a one parter stretched too far. It's not terrible - but rather feels a bit lazy
to me.
OE: I really disliked the look and feel
of this story from the very first panel last week. Paul Marshall can do better
and , while I’ve
enjoyed some of his work on Dredd in the past, I think we’ve either
seen the biter character (Wolfman Wollen) before or it’s just a very unoriginal
story with uninspired & unoriginal art & characters.
This has the feel
of 90’s Dredd when we had a long run of one bad Dredd story
after another. Maybe we’ve been spoilt lately with a much higher general
standard of Dredd? Perhaps sometimes Tharg could take a risk & rest Dredd
for a week, here or there? As this one feels like it could have been
wrapped up in one prog. Better
luck to Rennie and Marshall next time.
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Ashes -
Part 3 |
| Script: Gordon
Rennie |
| Art:
Dom Reardon |
| Letters:
Annie Parkhouse |
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Magister makes
some new friends...
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Synopsis: The
Caballistics arrive in Glasgow to confront Magister. Magister says that he wants
revenge against those who locked him up. He says he was locked up to hide the
secret of the "other thing" that the government had. However, Magister detects
that the group has something hidden in their minds, but before he can unravel
them, Ravne (able to sneak up because he doesn't have a soul) shoots Magister
in the head. Magister is still alive - and Ravne plans to discover what he was
hiding...
GH: By some leagues, Caballistics is the best
thing in the comic at the moment, and proof of what Rennie can achieve when not
coasting, as on this week's Dredd. While I'm not convinced that Magister's actions
were explained fully enough - it has all worked well to bring forward the imminent
confrontation with Kostabi - with Ness glowering in the background. Highly entertaining
stuff, with Reardon providing, as usual, excellent art to accompany it all.
OE: Rennie & Reardon, they sound like
they could be a magic act. Indeed this is a beautiful story. From this, I can
see why so many people have gone on about Caballistics for so long. (*cough*
I’ll
go and er, read what I've far missed). I love the black & whiteness & simplicity
of Reardon's style here - I can’t praise this enough and I'll have to
track down what else Reardon has done. Roll on next week - I want
to read more of this and the sooner the better.
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The Volgan
War - Vol 2, Ep 4 |
| Script:
Pat Mills |
| Art:
Clint Langley |
| Letters: Simon
Bowland |
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Blackblood
needs an upgrade... |
Synopsis: Lara's
parents wait for her to return, but are interrupted by Blackblood. He waits with
them and tells them to do what they would normally do while waiting for Lara
- so they start singing. Lara is thus alerted to Blackblood's presence and runs
off. Blackblood realises their treachery and kills the parents. he chases after
Lara, but she catches him in a huge metal trap..
GH: Ok - the "General Public" joke was amusing
for the first time, but clearly Mills likes to milk a joke as much as he can...
Despite this jarring moment, things are going well in this latest run of the
Warriors. While it may be missing some of the more lunatic moments of the recent
Shadow Warriors run, it's still entertaining in its own fashion. However, I
can't help but wonder how much of that is down to the astounding work of Clint
Langley. While things get a but murky later on, Langley's still creating an art
masterpiece here - and so far it seems to be enough to paper over the dodgier
aspects of the script.
OE: Clint Langley is continuing to do a
fantastic job on The ABC Warriors. I think, if I have one gripe it would be
that his humans are so realistic that it looks part photo- story. As they
appear so photo-realistic, they make the robots look somewhat less real – despite
that they themselves are so well done. This week, it looks like Matthew Broderick
gets shot in the head, & that’s just not very nice.... So for my liking,
I’d
have kept the people more abstract. Blackblood does seem like such a complete
bastard, though. After he killed ‘Broderick’ it
all gets very dark, like someone turned a light off.
Despite all this, I can’t wait to read
more next week
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The Harrowers
- Part 3 |
| Script: Ian
Edginton |
| Art:
Simon Davis |
| Letters: Ellie
De Ville |
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Harry
has a tender moment... |
Synopsis: The
plan is to use Sorrel (who's now brain dead) to access the TDI's land and drop
in a Bio weapon in the other dimension - sealing all the gates. The team heads
in, but Carmody is instantly killed as her body explodes - the other are left
to carry out the mission...
GH: I'm trying to like this, I really am.
The art's pretty decent enough, with Carmody's surprising end being pleasingly
nasty. But the main difficulty I have with the strip is that I have no sympathy
whatsoever for the fairly bland main characters. There just doesn't appear to
be enough motivation behind Sara's actions in particular. It all leaves me with
an overwhelming feeling of "meh" (for lack of a better word) and so far I can't
quite see why the series was given a second chance.
Still, the pictures are pretty...
OE: As I’ve already touched on, I like
some of Simon Davis's art. The odd panel, or part of one. His work here is no
exception and I’ve not read Stone Island before for this reason, silly
as that might be. The Harry
character, who for some reason is hideously distorted, looks like he might have
just stepped out of “Beetle
Juice” having pulled some silly face like Adam & Barbara did when
they were trying to scare the new owners from their home. Reading Stone Island
I am for some reason expecting to hear “Jump in the Line (Shake Señora)”.
The story seems to be interesting, so for the moment I think I’ll stick
with this. I’d
just be happier if someone else was taking care of the artwork.
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The Hitman's
Daughter -
Part 3 |
| Script: John
Wagner |
| Art: Frazer
Irving |
| Colours: Fiona Staples |
| Letters: Ellie
De Ville |
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He'll turn up
soon enough...
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Synopsis: Adele
visits her nan after her run-in with Mr Minton. She managed to best Minton in
his workshop and got all the details of the other hitmen who killed her father,
including Harry Ex. He tells her that they're all dead. He also tells her
that her father was a hitman and reveals details about "The Game" where hitmen
faced off against each other in a contest managed by "the voices". She initially
lets Minton go, but kills him when he tries to kill her...
GH: Obviously, the news of a Button Man series
without Arthur Ranson (who was unable to do this one) was something of a shock,
but learning that Frazer irving was to replace Ranson on art duties certainly
softened the blow. Easily one of 2000AD's best artists of recent years, Irving
continues to best his own work and does so again here - continually framing the
story from odd and inventive angles that keep everything particularly cinematic.
He's an excellent choice for this strip which is really starting to find its
feet now.
This week, Wagner has found a way of subtly re-inrtoducing
us to the idea of "The Game" -
important
after such a long sabbatical - without breaking the tension. After all - if
you need some exposition, an interrogation scene will work wonders!
Excellent,
and let's hope the forthcoming film matches this quality.
OE: Irving. Sure, he’s not Ranson, but
he’s brought his own lovely style to this strip. Irving's art reminds me
of something from Crisis – though I can’t think what.
I’ve
been waiting for this story for a very long time and it’s really picking
up the pace now. Clearly we’re going to see her seeking revenge for her
dead father Ronnie. The one weakness to the story so far as I see it, is that
her father knowing how the game worked was very foolish to not put up a fight.
He would have known that potentially they would have killed his daughter. Maybe
there will be a flash back to flesh out his story - I hope so. Nice work lads.
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GH: Despite a rather dull Dredd starting things
out and the oddity that is Stone Island, the comic is holding together much
more than the relaunch issue of 1550. With Mandroid 2 in the offing in a couple
of weeks, things should only be getting better from here...
Best
Story: Caballistics Inc.
OE: This is one of the better progs that I’ve
seen for some time. I’d like to have seen a decent Dredd story, as I think
that is the only really weak story in this week's prog. Best story? Too close
to call. But for me, Caballistics, Button Man & the “Matthew Broderick” killing
A.B.C Warriors, in that order.
Best
Story: Caballistics Inc.
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