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Synopsis
by Gavin Hanly
1st
opinion by Richmond Clements
2nd opinion by Martin Charlton
Summaries
and reviews contain spoilers for this issue.
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Cover
by Cliff Robinson
RC:
This to me is what 2000AD is all about. This cover is just about
as far from conventional as you could possibly get. I mean, who would have thought
that a close up of someone’s feet would make such a great image? But it
does, and this is all down to Cliff Robinson’s astonishing eye for detail.
Time and again, you find your eye returning to the drawing, finding more each
time. The clips on the inside of the left boot holding the boot knife sheath,
or the rivets along the knuckles of Dredd’s glove. There have been some
brilliant covers this year - but for me this is the best one so far.
And like with the McMahon
cover on the last Meg, this serves to highlight just how long it has been since
this droid has illustrated a full length strip. Get him one, Tharg!
MC: Another month, another stock Cliff Robinson
cover. I’ve nothing against this per se, but rather it doesn’t have
a lot to do with the contents, and Robinson always feels somewhat of an easy
option for a cover artist – It’s Bolland-lite and stock shots can
go on the front of whatever prog we need them for. Nice low angle shot, composition
is fine – it’s the scheduling that vexes me here.
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| The Incident |
| Script: Robbie
Morrison |
| Art:
Richard Elson |
| Letters: Annie
Parkhouse |
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Dredd
puts the boot in... |
Synopsis:
Undercover judge Lisa Ferrara appears to have had
her cover compromised, while investigating Harry Trask, a corporate man suspected
of involvement in a number of armed robberies. Ferrara was fitted with an implant
wire - supposedly undetectable, but it she still seems to have been discovered
all the same.
While spy-in-the-skys search for her assailants, Dredd
goes to interview Trask, but gets nothing from him. They manage to track her
to a hov-transporter on the move and Dredd kills both her attackers.
However, it's too late as they had used a nano-virus to corrupt the implant wire
- giving her irreparable brain damage.
Dredd requests to have the Trask investigation added to his caseload...
RC: An
interesting Dredd tale this week. There are elements of Dredd’s
character that for me always stand out. His tenacity for one, and we see it here
at the end of the strip when he asks for the Trask case to be added to his books.
Now, this may be a clever bit of nest feathering by Morrison as he ensures himself
further Dredd strips, and Trask may not be the most charismatic and interesting
villains we’ve seen, but further episodes in this arc will be welcomed,
well by me at least.
The other aspect of this tale that I find interesting is
the camaraderie and loyalty the Judges display when one of their own number is
in trouble. Dredd seems to have an unspoken and self imposed responsibility for
the well being of the rest of the force, particularly the younger Judges.
That’s
not to say the strip is without its problems. Only one photo exists of Harry
Trask? Okay, I can buy that, even in a society as monitored as MC-1. But if he
is so enigmatic, I suspect it would have been harder for Dredd to get a meeting
with him.
Elson’s art is always a welcome addition to the prog,
and here he puts in his usual high quality work, with only a couple of niggles:
the strange pointy hand of the PSU Judge on the first panel, and the suspiciously
high proportion of gingers in the strip. Has this artist got some kind of red
haired agenda..? I think we should be told!
MC: People grumble about Robbie Morrison Dredds
and, while this doesn’t really go any further for me, it’s got some
lovely Elson art. Morrison keeps getting to write Dredd stories so one can
only assume that Tharg sees a writer with some great Dredds in him that need
to be coaxed to the surface. Practice makes perfect, remember. That or it pays
to keep the writer of Shakara & Dante happy. This is a perfectly functional
Dredd, no better or worse than most of Gordon Rennie’s ‘out of continuity’ Dredds,
and after origins and the heavy stories that followed, this is a welcome change
of pace.
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Synopsis:
A tyrant lives in luxury while his people starve,
rioting over a single apple that he throws to them. In his palace, his scientists
show him an experiment that allows him to massively increase the size of food.
But instead of using this to fix the food problem, the dictator uses it to make
more gold. This fails, and the tyrant throws the scientist through the machine
- which has the effect of shrinking him. The tyrant considers his dilemma and
decide that the best way to fix his problem is to shrink all the poor people
and let them live in a tiny community in his garden... still starving and clamouring
over a single dropped apple...
RC: Before
I start, I would like to point out that I am absolutely delighted to have this
series in the prog. It is different- and to me that’s enough
of a reason for it being there.
But is it any good? Well… in places. I’m
a huge fan of textless strips. They always demand more attention from the reader,
making them pause, to notice the art more than they usually would and to concentrate
on absorbing the story.
The only trouble with this comes when the story is not
strong enough or not well told enough with the pictures. And this has been the
difficulty with this series. Every episode has been too long. Shaving a couple
of pages off each of them would have made each of them stronger and punchier.
But that’s the series in general- what about this weeks?
It’s
good, but also too long. And it also doesn’t make a whole lot of sense.
It makes food bigger, but doesn’t work on gold, and when you chuck someone
through it the wrong way they shrink? Fair enough. I can figure that they guys
making the machine are doing it to grow food and save all the starving people.
But why are they doing this in the palace of an evil dictator? And the evil dictator
himself is a puzzle. Clearly delighting in the suffering of his people at the
beginning, but in the end, even though he has shrunk them, he has provided these
same people with a means of survival by feeding them.
I’d like to see more
of these for sure, but they need to be tighter.
MC: Or, What Bob Byrne really thinks of Robert
Mugabe. Again, there’s nothing wrong with this, although the failure of
this strip to hit the heights of Mr. Amperduke disappoints. One other thing though – strict
12 panel page layout: not often that happens in the Galaxy’s greatest!
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| Part 5 |
| Script:
Ian Edginton |
| Art:
Steve Yeowell |
| Art: Chris Blythe |
| Letters: Ellie
De Ville |
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Detonator
X's powerful foot odour... |
Synopsis:
Detonator X is being thrown around by the huge monster
- and they seem to have no way of fighting back. However, the monster throws
them into the area where the Dominators were previously defeated. Chung tells
Mackay that he needs to shape up and beat the monster - coming back to Earth
as a hero. He takes control of Detonator X, rips off the arms of a downed Dominator
and prepares for "unarmed combat".
RC: Big
Stompy Robots fighting Giant Lizard Monsters. On Mars. I love this. I love Edginton’s
writing. His ear for dialogue is second to none, and I don’t get the complaints
that this strip is going nowhere. To me it’s
galloping along at a tremendous pace. ‘Unarmed combat’! Genius!
I
love Yeowell’s art too. He’s always been one of my very favourite
artists. Coupled here with Chris Blythe’s colours he’s doing some
super work. The sense of movement and of scale is spot on. Layouts nigh on perfect… yeah,
I’m a fan, so do not expect me to find any fault in this art.
MC: Anthropomorphism. Not only is it a very
long word, but it’s an important factor in helping us relate to the characters
in a story. Take the Transformers for instance – giant robots, who look
Human. Megatron even had Eyebrows. With the upcoming movie the characters look
less human and more ‘alien’. Pay attention Michael Bay – even
when portraying the least human of characters, it’s useful to allow the
audience to in some way recognise themselves in what they are watching, especially
if they are to relate to the characters. Detonator X (the character) has no face,
but has little people inside him who we can see as ourselves. That’s why
we still care about a strip that is effectively robots vs. monsters: to the death.
With possibly the best cliffhanger yet, I’ve been promised by Tharg that
this will take a while to play out. It’s going to make a truly awesome
trade collection one day.
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| The Doctor is In - Part 4 |
| Script: Dan
Abnett |
| Art: Simon
Coleby |
| Colours: Len
O'Grady |
| Letters: Annie
Parkhouse |
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The
wonders of future medicine... |
Synopsis: Sinister
and Billy clean out the rest of the house while Ronko prepares to kill Dexter.
However, Dexter has already regained some of the feeling in his legs and manages
to defeat Ronko himself. Sinister and Dexter head back to Downlode with Billy
and the Surgeon realises that Apellido has "no idea what he's unleashed"...
DL: I’m
loving this too. Abnett has rejuvenated this series incredibly since Malone,
with an energy and pace that hasn’t let up since then. And the
knowledge that all this cool action of late is nothing but the precursor to the
Big Story that’s coming our way makes it all the more exciting. I don’t
even mind that fact that Dex is apparently walking again.
Colbey’s work
on this has been exceptional. To me, it’s been like
he’s a good artist who’s been needing a great script to bring out
the best in him, and with this latest run on Sin/Dex he’s found that. Brilliant
layouts, confident and clear action scenes and best of all- really cool looking
big guns all go together in a lovely big ball of violence and mayhem. All that
and a great splash panel of Dex killing someone from an operating table - he’s
That Hard! Beautiful colouring from O’Grady too.
MC: Unlike most people I never really tired
of pre Malone Sin/Dex, but stories like these have made me realise how good the
strip could be. Not that it wasn’t before, but it really hits the spot
when it wants to, from the bang-bang shootiness of the first page to the wanton
kitchen carnage of pages 2&3 leading to the scissors in eye/naked Ramone
goodness that is page 4. Page 5 offers more hints of what is to come and leaves
me regretting that this isn’t a 6 page strip. Oh well, more next week.
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| Thieves' World - Part 1 |
| Script: Robbie
Morrison |
| Art: Simon
Fraser |
| Colours:
Gary Caldwell |
| Letters: Annie
Parkhouse |
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Dante
sets out his agenda... |
Synopsis:
The Tsar reveals his intention to reintroduce serfdom
as a means of eliminating poverty - something that Arcady is to be in charge
of. After the announcement, Jena returns to her transport's quarters to find
Dante there waiting for her. After arguing about her father's latest atrocity
- they argue about their own future. Jena says that she's afraid about what her
father will do to Dante if they get involved again - but despite this they kiss.
As they do, the transport is hit by gunfire and Jena is badly injured and knocked
out. A group of attackers announces their intention to take Jena but Dante starts
attacking - taking no prisoners...
RC: I
feel like I need to have a lie down. Thrill Power levels are in danger of overload
so far this prog, and I still have to read Dante! Are you trying to
give me a haemorrhage, Mr Tharg?
You only need to know two words to figure out
just how good this is: Simon Fraser. This is no slight on Burns’ work.
It is lovely. But Fraser… well,
it’s his strip, isn’t it? And you can see the class oozing from every
panel of this strip. Look at the colouring! The shading on the faces as it subtly
brings out the emotions of the characters. And that’s only the first three
pages! Then we get to the meat of the episode, and an astonishing last couple
of pages. The apparent death of Jena, Dante’s fury in those final few pages
and the promise of ‘Bloody Retribution’ next week. Bloody hell this
is good.
MC: My favourite kind of Dante is Simon Fraser
Dante, no questions asked. It’s not even that he gets the best strips to
draw, it’s just that it is so obviously ‘his’ strip. There’s
a clear sense that this is moving towards its logical climax, and I don’t
think for a second that Jena is dead, but to threaten Dante with losing something
so soon after he reclaimed it is just waving a red flag in front of a bull – you
deserve everything you get, and after that whole mess of storylines at sea, we
deserve to see Dante kick some ass for a few progs. Oh, and how nice of Jena
to get rid of that nasty shade of pink in her hair since last week.
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RC: very
good prog, with only Twisted Tales dropping the ball and preventing maximum Thrill
Power output.
Best
Story:
Nikolai Dante
MC: Still not a weak link here. Dante stands
over the rest, but Detonator X is just getting warmed up, Twisted tales falls
into that ‘something different’ category and Dredd & Sin/Dex
truck along nicely. Something for everyone, and the prospect of more Caballistics
inc. soon!
Best
Story: Nikolai Dante
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