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1445 - 1450 ¦2000AD Prog 1449
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2000AD
Prog 1449 - 27 July 2005 |
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Synopsis and
1st opinion by Mike Nye
2nd opinion by WR Logan
Summaries
and reviews contain spoilers for this issue. |
Cover: Richard Elson
MN: I’ve
thoroughly enjoyed Richard Elson's artwork on Atavar, but I have mixed feelings
about this cover - and I really can't put my finger on why that is. The art is
undoubtedly beautiful, but some combination of a composition I've seen a thousand
times and horribly clichéd tag-line leaves me cold. Still, it's the kind
of cover that would grab the casual browser's attention, which is what it's supposed
to do.
WRL: What
a difference a day makes, someone once sang and that’s how I’ve come
to feel about this weeks cover. When I ripped open my envelope Monday morning
I really didn’t like Prog 1449’s cover but during the week it’s
been on my bedside table and each time I’ve picked up the Prog for another
read my opinion has changed slightly. 5 days later and I’ve grown to quite
like Richard’s cover artwork, it’ll never make it in to my top 50
list but it’s a hell of a lot better than my first impressions.
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Script:
Gordon Rennie |
Art:
Andrew Currie |
| Letters:
Tom Frame |
Colour:
Chris Blythe |
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| Blood
Trails - Part 10
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Dredd
and Vin settle a dispute |
Synopsis:
Dredd and Pasha begin to struggle while the narrator describes their differing
histories: Pasha, in his prime, the product of years of training and physical
modifications and enhancements at Sov institutions; Dredd, in decline but still
the best Justice Department has to offer as a result of years on the streets of
Mega City One. Dredd breaks Pasha’s arm, but Pasha’s physical advantages
soon begin to tell, however, as he overwhelms the older man. Dredd tells him that
reinforcements have arrived; Pasha will never get off the boat alive. Pasha retorts
that at least he will have the pleasure of killing Dredd. As he is about to deliver
the killing stroke he is shot in the head. Vienna, having overcome her guard,
has saved her uncle’s life.
At the Black Sea,
Yuri informs Kazan that he is to be placed under house arrest until an investigator
arrives to formally charge him. Recognising that both he and Yuri are to be executed,
Kazan decides that it is time to leave. As they make their way to the H-vehicle
a streak of light heads towards the dacha and a massive explosion follows.
At the Grand Hall
of Justice, Hershey informs Dredd that the streak of light was actually a ‘malfunctioning’
MC1 satellite. She is confident that the Sovs will get the message, and that Kazan
is either dead or will be shortly. Dredd is unconvinced, however.
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MN: Well, that’s the end of Blood Trails, a story arc that’s provoked
a lot of comment and controversy. Is that Vin Diesel? Is that Giant? Is the whole
thing actually any good? Put me down as being in the "pro" camp.
There have been
things I haven’t liked: Pasha bringing unnecessary attention to himself
and Vienna by murdering her friends; the handling of Rico and Giant’s injuries;
the odd panel of artwork that looked like it came from the pen of a man struggling
against deadlines; the sudden change from Mexican stand-off at the end of the
last prog to fisticuffs at the beginning of this one (and the mysterious disappearance
of Pasha’s gun).
On the whole though,
the good has certainly outweighed the bad. Yes, it’s been slightly-hammy
melodrama, but it’s been good slightly-hammy melodrama. One of the joys
of Dredd is the sheer range of stories that can be told with the character. In
this arc we’ve dug deeper into a different side of Dredd, one that was touched
upon in the Satanist and Total War storylines. We’ve also had the idea of
Dredd getting older reinforced, too. I’ve also enjoyed Currie’s art,
despite a few glitches, and felt it has suited the tone of the story nicely.
It’s strange;
a while back I would have agreed with some of the people calling for Dredd to
be killed off. I now find myself thinking that Dredd is becoming an infinitely
more interesting character now that physical and emotional ‘weaknesses’
are developing.
WRL: Gordon
Rennie takes more of a grip on Dredd’s world with the 10 part Blood Trails
and gets to play god with the full supporting cast. It's just a shame that it
been depicted by some of the most sub-standard Dredd artwork to ever to appear
in the pages of 2000AD and, unlike my opinion of the cover, no amount of looking
at it could change my mind.
Rennie once again
shows that he is the only successor to Wagner and at least we know we’ll
never get any sentimental stories about children and blind women. Death destruction
and the feeling that no one is safe is more likely to be what Dredd fans will
get whenever they see Gordon’s name in the script box.
As a story, Blood
Trails has been a great read just let down by the visuals. However, like any good
Dredd story, it’s the way the aftermath and fate of the supporting characters
in the weeks to come which are the most important factors. This will tell us whether
we’ve really seen the torch being passed or whether, when Wagner writes
any future tales, the events and repercussions are forgotten. The king may not
be dead but his heir apparent has surely been found.
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Script:
Dan Abnett |
Art:
Simon Davis |
| Letters:
Tom Frame |
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| Slow
Train to Kal Kutter - Part 7
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| The
cavalry arrives... |
Synopsis: The
person at the other end of the infra-red beam on Isobel’s head is revealed
to be Sanjeev, Kal’s older brother. Sanjeev has also brought reinforcements
with him, and the train-load of Albus and Fuscus clones are quickly subdued and
sent packing towards Downlode.
In Mumbai, the
gang relax and discuss their latest escapade. It is revealed that Apellido is
also a clone, and all that remains now is to find out who the gene-donor was.
Isobel was originally an employee of the cloning lab, sent to oversee Apellido’s
development. She accidentally saw the name of Apellido’s gene-donor shortly
after arriving in Downlode, the reason why the original contract was placed on
her back in Just Business. She reveals that Senor Apellido is really the clone
of "Holy" Moses Tanenbaum, the big-time gangster the pair killed back
in the Gun Lovin' Criminal story arc many, many moons ago.
Albus and Fuscus
place a call to Apellido/Tanenbaum to warn him that trouble is on its way, though
the man himself seems unconcerned.
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MN: The last part of the latest Sin/Dex arc, and it feels a bit rushed to
me. The train packed full of goons is subdued a little too easily for my liking.
Still, the scene with everyone unwinding after a hard day of death and destruction
is a nice change from the previous 3 progs of near-constant shootiness, and Isobel’s
revelation at the end is intriguing. It’s a filler story, which might upset
some, but I’ll let it slide as it raises the possibility of some interesting
stories down the line.
I thought the art
was consistently lovely, but I’m a sucker for Simon Davis’ work, and
make no pretence otherwise.
WRL: Sinister
Dexter has completely burnt out my thrill circuits. No matter what thrills a prog
contains and how buzzing my circuits are, any appearance of Sin/Dex is like an
Electro Magnetic Pulse shorting out all my circuits. I hadn’t read the previous
six weeks worth of episodes and I did consider digging out the progs, but why
subject myself to something I just can't normally bring myself to read? As Gavin
has asked me to review Prog 1449, I’ll do it just for 2000AD Review, that’s
how committed I am, here goes… BBBBZZZZZZzzzzzzzzzzz!!!!!!.........
………….Compu
73E Initiate Restart………
See what I mean?
Absolute rubbish. The only saving grace is Simon’s artwork. I just wish
we would see his work on something different in the pages of 2000AD.
I love the way Simon works and if you ever get a chance to get a sketch from him
I thoroughly recommend it as I’ve never seen another artist paint their
convention sketches, but while I like his work I can’t stand to read the
story it accompanies.
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Script:
Robbie Morrison |
Art:
Henry Flint |
| Letters:
Tom Frame |
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| The
Assassin - Part 9
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Shakara
takes a beating... |
Synopsis: We
finally get the fight between Shakara and D’eath we’ve been waiting
for, and it doesn’t disappoint.
Mr D’eath
is no slouch and, as he proceeds to kick lumps out of Shakara, we get a bit of
back-story on the character. The child of the galaxy’s two greatest assassins,
Valentine is quite a piece of highly-trained, genetically-modified work. He chides
Shakara for his lack of panache as a killer. Just as it seems D’eath has
Shakara at his mercy, the little skinny fella proves that there are major advantages
to not being alive in the first place, as he reaches through a gaping hole in
his own midriff and stabs D’eath. Dying, D’eath begs Shakara not to
say “that word again”. No chance, buddy. “Shakara!” Whack.
Black. The end.
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MN: A very
satisfying end to a fun storyline. I’m disappointed that D’eath is
dead - he was such an enjoyable character - but, on reflection, it had to happen.
I worry about Shakara being basically unstoppable (see my Dredd review for my
thoughts on vulnerable protagonists) but I’m sure that Robbie Morrison can
come up with a suitably sneaky and/or outrageously powerful nemesis for future
books. The briefest glimpse of character development we saw at the start of the
book dangles the tantalising hope that we’ll see Shakara expand to 2-, or
possibly even 3-dimensions in the future.
I’m not going
to bang on about the art, I’ll just say that that everybody loves it, and
so do I.
And Mr Morrison;
if you ever want to write an Adventure of Young D’eath series, you’ve
sold one copy!
WRL: How
Tharg manages to keep Henry Flint is a mystery to me. Or, more likely, I can’t
believe that any other publisher hasn’t snapped up the Flintmeister in some
exclusive deal. He is by far one of the most original artists around; even though
you can see his influences he twists them in to something new and exciting.
No matter how
good the visuals, it has to accompany a story you want to read and pick up again
and I’m a big fan of both books of Shakara and hope there will be a third.
It may not be the deepest story or win any awards from any of the numerous comic
awards around the world but who cares? As a reader, I personally don’t think
of other readers when my visual receptors are scanning through the prog. It’s
a personal thing and I’ve been turning to Shakara before any other thrill
for the past 9 weeks. I'll will miss the harbinger of death but, in his own words,
"Too… Much… TALK!"
Shakara!
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Script:
Dan Abnett |
Art:
Richard Elson |
| Letters:
Ellie De Ville |
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| Part
7
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Jad
underestimates the Atavar's friend... |
Synopsis: Atavar
v.1 is getting a kicking. From a girl. So he does what any self-respecting man
would do in the situation: he legs it. The female Atavar is having none of that,
however, and pursues. The Kalen have obviously made some improvements in their
latest model, and Atavar is only saved by the interjection of the Binod champion
constructs. Atavar realises he cannot defeat his replacement and instead goes
after the puppet master, ramming and boarding Decider Jad’s ship. With Atavar
bogged down by Kalen warriors, it’s left to Imoti Langual Shra to seek out
‘the Death’ (Jad) and break his link with the new Atavar – along
with the Decider’s neck. Freed from Jad’s control, Ms Atavar ceases
her assault on the champion constructs, apparently leaving only Voidshaker intact.
The two Atavars
discuss their common memory-loss and feelings of isolation and loss. Atavar v.1
points out that they are the last members of the human race, and all the possibilities
that entails. The discussion is put on hold while the two Atavars used their combined
control over the UOS to attack the star cancer, and attempt to “save everything
else there is to save”.
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MN: Hmmm. I can't say I've been the biggest fan of any of the Atavar books.
The art has been excellent throughout, but I just haven't got into the story,
and it's more of the same here. There's some decent enough interaction between
Atavar and Imoti, and Atavar and Ms Atavar, but nothing much else that caught
my attention. It's finished. I didn't hate it, but I won't miss it.
The view that the
series stands up much better if read in a single sitting has been expressed on
the boards recently, and I can see how this series might have suffered from scheduling.
If I see a copy of the trade sitting on a park bench I'll test that theory out,
but I can't see me be interested enough to go out and pay money for it.
WRL: Is
that really it, the last episode of Atavar? 3 books and to be perfectly honest
I couldn’t tell you a thing about it. I know I’ve read all 3 books,
just don’t expect me to answer any questions about it. I have vague recollections
that I didn’t dislike it although I wouldn’t go as far as to say its
been a fave.
Richard Elson’s
art is perfectly adequate - in fact, it’s very good. But there is something
about it that I can’t put my finger on which means that I don’t ever
associate him with anything else he’s worked on previously. I even had to
look at his profile to check his earlier work and some of the stuff surprised
me because, once the list was in front of me, I remembered much that I really
enjoyed: some of his Dredds and The Scrap. So why couldn’t I remember? Was
it the old circuits showing their age or has story and art been matched so perfectly
that, between the two of them, they are just an inconsequential thrill? Not a
bad thrill, not a great one but one that ultimately doesn’t register and,
like the proverbial Chinese meal, leaves you wanting more 10 minutes later with
no real memory of what you’d just digested.
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Future Shorts
A Sound Of Intergalactic Thunder
Al Ewing/Rufus
Dayglo/Ellie De Ville
MN: It's
difficult to review these one page efforts, because there’s not really enough
space for the writer to flex his muscles, in my opinion. This kind of short-course
writing is best suited to comedy (which reminds me: where has the excellent Droid
Life gone for the last few issues?) and setting up a punch-line, rather than trying
to produce a clever twist. It’s all right. There, have I damned Al Ewing
with enough faint praise yet?
WRL: Al
‘Psychotropic drugs for blood’ Ewing has produced some great one pagers
and this one is no difference. In one page he takes a standard science fiction
tale and gives it a spin all in 7 panels. Add to this art by Rufus ‘nicest
droid in the world’ Dayglo and it’s a winning combination.
Show this tale
to someone who hasn’t read 2000AD for years and I’d bet they’d
argue that it’s a story that appeared years ago and has been reprinted,
there is a feel and a look to this page that has that old 2000AD feel we always
here people harking on about and it does it in one page and without resurrecting
any of the old stable of characters. If you’ve ever read any of Al’s
mini photocopied comics you’ll know how completely mad he truly is, I just
hope he can channel that lunacy and energy in to not only producing more Future
Shorts but into something that will see him get more and longer commissions.
As for Rufus Dayglo,
I’ll admit I may be biased as I’ve known Rufus for many years. The
man was born to be an art droid and I’d love to see him get a longer series.
Henry Flint may have kick started the new VC’s and given us hope for the
rest of the stories but they were disappointing, mainly due to the art not matching
what many readers would have liked to have seen. Now imagine if Rufus had done
the visuals, that would have been zarjaz.
Al Ewing needs
Tharg’s mighty hand to hone his madness but Rufus Dayglo needs to be let
loose from his straight jacket on something more substantial. It proves that Future
Shocks can highlight the abilities of potential droids and isn’t just the
home of the one hit wonder.
Overall
MN:
I thoroughly enjoyed the Dredd
storyline, despite having little niggles with just about every episode, and the
finale was suitably satisfying. Sin/Dex offers up the possibility of some exciting
storylines when the pair return to Downlode, and the chance to look at Simon Davis'
art. Shakara gives us one of the best fight scenes in the comic in years and the
wonderful art of Henry Flint. Atavar was just sort of there, I didn't hate it,
and it was nice to look. A good-but-not-great issue, with three of the stories
showing promising signs for future storylines.
WRL: Surely
Shakara should be best story? It has to be, my favourite artwork at the moment,
the first thrill I turn to, the one character, besides Dredd, from this weeks
Prog that I’d actually care about seeing their return. All in all, the best
part of the Prog for the past 9 weeks. That honour may have gone to Dredd if it
had an artist who deserved to work on the galaxy's greatest comic's greatest character,
but once again the most famous strip gets below par artwork from an art droid
who seemed to take more care over depicting Vienna’s breasts than anything
else. But, through the disappointment of Dredd, Shakara has kept me going.
So best story
by far should be Shakara but I’m afraid it gets piped at the post by A Sound
Of Intergalactic Thunder, as perfect a one page as your likely to see. 7 panels
of succinct scripting that manages to still pack a better twist than most wannabes
can do with 5 pages and artwork by a very underrated art droid that proves that,
by luck or judgement, the right combination of script and art droids can achieve
more with one page than others in the same Prog can do with 6.
Best Story
MN: Shakara
WRL: A Sound Of Intergalactic Thunder
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