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2000AD
Prog 1432 - 30 March 2005 |
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Synopsis by
David Knight
Review by Suzie Doyle
2nd Opinion by Martin Charlton
Summaries
and reviews contain spoilers for this issue.
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Cover by Anthony Williams
SD: The
cover was not a "sit up and take note" cover, but I did like the symbolism
with the red sky, sharp salutes and the large military helmet on the cross. It
gives a good intro to a new run of the VCs.
MC: At first
I liked this. It’s an eye-catching image, reminiscent of many classic ‘war’
comics. Then I actually picked up the prog and looked at it. I like Anthony Williams’
work as a rule, with his recent Dredd tale producing some of his finest work.
This isn’t it though. It would make sense to have the characters from the
strip standing there, but instead there are three identikit soldiers and a geek
standing to attention. Did I say geek? Okay, a strange cross between a sea horse
& a hippo. Funny looking thing, so it is…
Anyway, The main
image is eye catching enough, so I’ll stop splitting hairs. It looks good
when you walk past it in Smiths, so mission accomplished, I guess.
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Script:
Gordon Rennie
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Art:
Boo Cook
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Letters:
Tom Frame
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| Descent
- Part 1
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Karyn
gets a flash... |
Synopsis:
The area devastated by the terrorist nuclear bomb attack on Ezra Pound block is
being redeveloped, but the gaping, radioactive hole through to the under-city
still remains, and has itself become a tourist attraction. A tourist hover-bus
is struck by a runaway stolen hover-car and crashes down into the hole.
Psi-judge Karyn
sees the incident in a psi-flash while successfully preventing a suicide, and
heads over to the Ezra Pound reclamation zone where Dredd is supervising the rescue
effort. Flying camera probes are sent down into the hole and discover that there
are too few corpses aboard the bus to account for all its passengers. The remote
probes are quickly destroyed by troggies – the half-human cave dwellers
who still inhabit the under-city. Although Tek judges imagine any crash survivors
have been killed by the troggies, Karyn’s powers tell her at least a dozen
are still alive. Judge Dredd calls for a radiation-shielded hover-wagon to take
him into the hole to look for survivors.
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SD: Superb first instalment. I particularly liked the reference to John Peel
and the voyeurism of the tourists in the first few frames. I loved the detail
in the artwork, a welcome return for Boo Cook after his work on Asylum 2. The
way in which the tension is increased frame by frame until the burning wreckage
falls into the underworld keeps the tempo up, and the superb frame where PSI Karyn
sees the wreck falling into a clawed hole in her mind is excellent. Looking forward
to the next part.
MC: Another
fine Dredd from Rennie here, displaying a grasp of the Dredd universe that stands
us in good stead for the years to come. The continuation of the Total War thread
continues to impress, showing that it was a truly great mega epic, at least through
the criteria of providing ample scope for spin offs. This story is obviously just
starting, and although I do wonder slightly how different to the recent Wagner
Nosferatu tale this will turn out to be, but at least I know we’re in safe
hands. I just hope this tale has room to breathe.
I must admit that
at first glance Boo Cook’s art will always remind me of Dead Men Walking,
so it’s always a nice surprise to find his work applied to better stuff.
I always find myself distracted by his composition, and find myself just looking
around the page at the detail. The second and third pages here are prime examples
of this, nd his Dredd is lovely too, with a nice wide helmet giving a retro feel
to the art at least.
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Script:
Steve Parkhouse |
Art:
Steve Parkhouse |
| Letters:
Steve Parkhouse |
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| Part
7 (final episode)
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Mizo
falls apart... |
Synopsis: On
a floating island in Earth’s sky, the Imperial Palace is under attack from
the warlord Chang’s sorcerer, Kabal. In the shape of a flying monster, Imperial
bodyguard Sukonami attacks General Mizo. Mizo defends himself with the sword Tiger
Sun. Suko’s supernatural strength under Kabal’s control is so great
that Mizo breaks his arm fending off Suko’s sword with his own.
Suko cuts off Mizo’s
hand; but while back on Earth Kabal celebrates his victory prematurely, Mizo returns
to the battle. Though pinned by a javelin, Mizo calls Suko to her senses, and
runs her through with his sword as she deals the death blows against him. Without
Suko to serve as his proxy, Kabal’s magic destroys him. Fearing further
attacks against the floating island, Judge Kai and Lieutenant Konda escort the
Imperial children to Hondo city in a shuttlecraft.
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SD: I liked this story as it put history into the future and I could see where
certain aspects of old cultures could remain far into the future. However, I thought
the end of Kabal was a bit short - surely he should have put up more of a fight?
The sword fighting scenes were cool but there was a part of me that thought if
only they had a gun. The ending where both Suko and Mizo die together was a smart
way to end this part of the story and the art work showed the agony of realisation
across Suko’s face well. With the Emperor and his sister heading to Hondo
City I expect this will be back sometime soon.
MC: When
read as single chapters: No bloody idea.
When read as a
complete tale: Although seemingly a disappointment, Steve Parkhouse’s solo
project isn’t a complete failure. There were some nice ides in here, and
it really deserved to be billed like From Grace was before publication: something
different for 2000AD. Sitting closer to Crouching Tiger et al than any of its
SciFi based 2000AD stable-mates, it’s a relatively effective clone, with
some interesting ideas that more than anything didn’t get enough room to
breathe. I couldn’t identify with the characters, and therefore didn’t
realise what was going on with the Tigers & Dragon coming from the swords,
as too much was left ‘to figure out yourself’. But another side of
the argument could be that that is the Chinese films Tiger Sun harks towards do
the same thing.
So in conclusion,
not a failed experiment, just one that didn’t really work in 2000AD or in
a 6 page anthology format.
And I got through
the whole review without mentioning the Dredd universe link!
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Script:
Dan Abnett |
Art:
Anthony Williams |
| Letters:
Tom Frame |
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Part 1 - Old Soldiers
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The
VCs pay their respects |
Synopsis:
In 2582 AD, following a warning from Smith’s crew about a Geek mass driver
weapon that might have wiped out Earth altogether, a Global Combat Corps taskforce
moved in on the Geek position outside Earth’s solar system and wiped out
the enemy force.
V.C.s Smith, Kali
and Keege pay tribute to their fallen comrades at the Arlington memorial maze.
Their other comrade, Diderot, was revealed to be an android created by the Polity,
a superior alien civilisation. Not even Diderot himself had known he wasn’t
human until he was wounded in action. There are 200 construct like him locked
up in G.C.C. custody, and all of them had a perfect service record defending Earth.
The survivors of
the fight on Charon are reassigned to Fort Kennedy training camp on Mars, where
they will serve as combat trainers.
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SD: The last strip was excellent so it’s good to see the VCs back, though
not in action. Diderot is excellent with his half exposed face and his coming
to terms with the fact that he is an alien construct. I liked the introduction
giving the background and feelings of the surviving soldiers and their wish to
get right back to the front line. I really wouldn’t like to be getting lessons
off of these guys - they’d give me hell! Good groundwork and art.
MC: I know
it’s easy to point the finger at Dan Abnett as a guy who treats his 2000AD
work as a career rather than an art, what with his workman like treatment of Sin/Dex,
but I like his stuff. Especially The VCs, when it works. This story finds the
VCs in less of a Bang bang shooty shooty place, and more of a character building
situation, which I fully expect to reap rewards. As much of an epilogue as a prologue,
this first part sets the scene, continues the over arcing meta narrative and provides
us with our next batch of VC recruits. I can’t wait for this to unfold,
personally.
The art inside
is also excellent, with detail strangely absent from the cover. Like I said, Anthony
Williams has been turning in some great stuff, and this is no exception. I can’t
imagine anyone else doing this strip now.
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Script:
Ian Edginton |
Art:
Mike Collins |
| Letters:
Tom Frame |
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| Chapter
1
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Even
complete dives have standards... |
Synopsis: In
Chicago, in 1865, a strangers walks into a saloon and enquires after the men who
lead the pioneers’ wagon trains. In the bar, a bunch of rowdies are tormenting
a drunkard. He rummages in a spittoon for a coin one of the men tossed there.
When the drunk tries to buy whiskey, the bartender throws him out. The drunkard
is Will Lachance, blamed for leading a wagon train into Indian territory and abandoning
a hundred pioneers to be massacred when the Indians attacked.
Lachance’s
tormentors resume their bullying outside, demanding back the nickel tossed aside
earlier, and hold a gun to his head. The stranger from the saloon intervenes,
ripping off the hooligan’s gun hand in the blink of an eye. As the men open
fire on him, the stranger reveals himself as a vampire and slays all three, drinking
their blood. He announces himself as Will Lachance’s saviour.
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SD: I was
just thinking that this is a Western and had it all pegged when the mysterious
stranger rips off a guys hand, not to mention the fangs. He almost looks an innocent
with the close up frame of his face smiling benignly. Jury’s out about the
artwork. While the attention to detail is there and the characters are well drawn,
it may be that I’ve been spoiled with all the colour work in this edition.
Looking forward to chapter 2.
MC: Oh,
the joys of reviewing the first episode of a new thrill. I must admit to not being
blown away by the preview art. I remember thinking it carries a weight around
its shoulder coming from the same pen as the Red Seas & Leviathan, and I really
don’t want this to be either of them with cowboys. I’ll give it a
few more weeks before judging completely, but it looks like Edginton has pulled
it off. Producing a believable fictional Western world without falling into ‘ya
pesky varmit!’ territory is not always easy, but this is good stuff, right
down to the ‘The Spits on Th’House’ style dialogue.
I’m not sure
about the vampire, but I remember not being sure about the licker creatures in
Leviathan, and being pleasantly surprised. This looks like a ‘proper’
new thrill for 2000AD after the hit & miss Second City Blues and Tiger Sun
Dragon Moon. I think I’m gonna enjoy this.
Mike Collins’
art has a somewhat retro 2000AD feel to it, but has some lovely detail and composition
that makes that retro look exactly what the doctor ordered. The last page is especially
well structured, with the speed of the events depicted reflected in the panel
structure. Nice. Call me crazy, but it’s also nice to have a prog that isn’t
full colour again.
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Overall
SD:
I volunteered to review
this strip and what do you know, I get three new strips which all look like they
are going to be excellent. I was already to have a good old go, but it's a superb
edition which will have me looking eagerly for the post drop next week. I have
to say that I started subscribing to 2000AD last year after a gap that spans a
decade. I wish I’d never left.
MC: An excellent
prog, with a great new Dredd, a promising return of the VCs, a new thrill that
might actually be thrilling, and the end of Tiger Sun tying up the mini epic nicely.
Enough to offset the price rise, and the prog looks set to improve further with
the return of Nikolai Dante next week, which will surely go further to aid the
rehabilitation of the character.
A real return to
form… perhaps the best prog thus far this year.
Best Story
SD: Judge Dredd
MC: The VCs
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