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1404 - 1409 ¦2000AD Prog 1405

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2000AD 1405 - 01 September
2004
Cover by Henry Flint
Synopsis by
Gavin Hanly
Review by Eric Moore
2nd Opinion by Iain Nixon
Summaries and reviews contain spoilers for this issue.
EM: Nope,
it doesn’t work for me. Normally a Henry Flint Warriors' cover would be
something I’d want to see but I think he’s bungled here. Blackblood
and Pineapples are barely discernible, while all we get of Deadlock is his head.
Mongrol doesn’t fair too badly but Hammerstein right at the front is overawed
by his knuckle guns. Odd colouring too – since when does Hammerstein have
green trim?
IN: Better
than the last prog's, but then, that’s not saying much. It’s by Henry
Flint, so there’s no complaint about the drawing, it’s bold and action
packed. It’s really the colouring that got me and it’s really a bit
of a niggle I think. Mongrol looked a bit too bright compared to the others I
thought, and the light from Hammerstein’s fist didn’t look right,
surely you shouldn’t be able to see all the details of his fist, all you
should see is the heat? Small niggles though, It’s a good cover, the 2000AD
logo stands out well as it against a patch of black.
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Script:
Gordon Rennie
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Art:
Ben Wilsher
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Letters:
Tom Frame
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Colours:
Gary Caldwell |
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| (This
is not a) Mega City Love Story #1 - Callista
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Dredd's
funky new wheels... |
Synopsis: Seymour
Sassoon finally gets a job after 22 years of trying, as a shop window dummy for
Schmutter Clutter. There he quickly falls in love with another window model, Callista,
in the shop across the street. Seymour impresses her with his pose work, and finally
they start meeting at lunchbreak. But soon seymour's excessive posing gets him
fired. After getting the sack, he spends his time loitering outside Callista's
window until Dredd gives him an official warning for loitering. But later, Seymour
breaks the shop window and spirits away with Callista to his apartment - and only
now do we realise that Callista is an inanimate shop dummy, and Seymour has been
imagining everything. His fantasies take one step further and he imagines himself
having a fight with Callista, after which he chops up the mannequin. Dredd bursts
in, and is attacked by seymour who believes he has killed Callista - but Dredd
takes him down easily and packs him off to the kook cubes.
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EM: A nice,
fun stand alone tale from the Rennie droid. I must say, I didn’t get the
twist until the reveal and had to go back and re-read it to appreciate the slyness
of it all.
Ben Wilsher? Isn’t
he the fella that did that Sin Dex where everyone had enormous lips? If so, I’m
glad he’s reigned back here. Some fun stuff, including Vienna on page one,
Max Normal on page three and the nifty redesign of Dredd’s bike. Odd to
see Dredd in only eight panels though.
IN: Again,
I can’t really complain about the art. It does its job even if it isn’t
inspiring and the bright colours suit the tone of the strip. I just didn’t
like the story that much, to be honest. At the conclusion, I was a bit confused.
She was a dummy? But she was lounging with the guy? Then I realised that the green
hues of that panel where supposed to show that it was the guy’s imagination.
To me it read like a poor future shock, and Dredd’s final line was hardly
amusing. I guess even people of Rennie’s calibre have their off days too.
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Script:
Pat Mills |
Art:
Henry Flint |
| Letters:
Tom Frame |
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| The
Shadow Warriors Book 2 - Part 6 (final episode)
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Junkie
Zombies |
Synopsis: Neuropeptide
A is a brain chemical that gives humans courage, produced under severe stress,
given to combat troops to make them ultimate fighting machines. It is extracted
by "lovebombing" . Clones are grown in pairs, until one of the clones
is killed in front of his friend by a robot, which extracts the Neuropeptide a
produces by the shock. The clones become emotionally attached to the extractor,
in this case Mr Lovebomb, and the chemical continues to be extracted from the
clones' nostrils, even when in battle.
The clone soldiers
and Mr Lovebomb are tracking the Warriors, while Deadlock's bug i revealing nothing
to them. Jeremiah Terrasand, leader of New Sidonia, believes that the confederates
have won and creates a parade to meet them, only realising his mistake when the
Warriors appear. Before they can tell him about his son's death, the clone warriors
attack, and Deadlock realises it's a trap. The Warriors fight back the clones
while dozens of talk cones with bombs attached approach them. Mek Quake rides
over them as they explode, protecting the rest of the Warriors. The remaining
Shadow Warriors prepare to attack...
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EM:
Seventies-era Pat Mills, where are you? Remember the very first Warriors story?
Very similar to these Shadow Warriors in that each character was given a solo
spot in the way of an introduction. But seventies Mills had fast paced, action
packed vignettes that lead very quickly into the bigger story. Not anymore - here
we are at the end of book 2 and the bad guys have only just formed. The double
episode this week just seems to reinforce the notion that so much of this is padding,
which is a shame. Still, at least we get double helpings of Henry Flint. I especially
like the ABC’s grouped on page 5 and the Shadows on the last. Am I reading
too much into it, but don’t each ABC Warriors' position in their group shot
match their adversaries in the Shadow’s line-up?
IN: Flint’s
art is as impressive as ever. The clone in the bottom panel of the first page
looks really menacing, even more so than all the Shadow Warriors on the last page.
There was quite a bit of talking about the clones, but it was value for money,
I guess as it explained the origins of the clones and Mr Lovebomb, though the
nurse coming up with a handy historical quote seemed a bit odd.
The turncoat sheriff was a bit amusing, really helped by the facial expressions
Flint has drawn. There’s quite a bit off action (at last) including Joe
Pineapples shooting a clone - this must be the first time he’s had a taste
of action in this run. Mek-Quake turning into a tank to destroy the talk cones
was fun as well, mirroring when he “kicked the cone” in the first
or second episode.
The odd thing was that despite this being a double episode, it was quicker than
the single episodes before it, if all the episodes where paced this way, it would
have helped immensely, and probably could have the book over in half the time
too.
I have to say,
there's nothing wrong with the cliff-hanger ending, if it was the end of any ordinary
episode. But as the end of a book? No way. If Pat Mills wrote books like this
in any other form, he wouldn’t get away with it.
In conclusion it is a good episode, but the ending and what has gone before spoil
it somewhat.
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Script:
Chris Blythe |
Art:
Steve Parkhouse |
| Letters:
Steve Parkhouse |
Colours:
Chris Blythe |
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| Opiate
of the Masses
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The
end of TV.. |
Synopsis: One
day all TV comes to an end. At first everyone starts to lose their minds, but
gradually people begin to read again meet their neighbours and start taking part
in reality again. Some couldn't take this, and killed themselves, but others began
to realise that the televisions were starting to subdue the populace. But then
TV came back, and the nation went back to it's previous subdued nature. Millions
of miles away an alien is berated for shutting down the "sedation field"
by accident, and is warned not to lose the entire crop...
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EM: Okay idea, not bad artwork, but there really wasn’t a big enough
twist to make this stand out.
IN: I actual
quite liked this, I guess slower, Future Shock. The colouring really works well,
muted during scenes of despair, and bright during more hopeful ones. The exposition
is relatively sparse, and the story seemed so grounded in the real world, the
ending did come as a bit of a surprise to me.
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Script:
Gordon Rennie |
Art:
Dom Reardon |
| Letters:
Ellie De Ville |
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| Creepshow
- Part 5
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Jenny
comes to her senses... |
Synopsis: Verse
arrives at the "Empire of Crimson". Demon Jenny is playing a countess
who sits at the side of her lord, Dracula and surrounded by demons. She too is
caught up in the illusion and believes that she is actually "Countess Elizabeth
Bathory". The demons attach Verse, but he beats them easily until Chapter
and Professor Brand (now back to his true self) arrive. She finally makes Verse
remember his true self, as Brand taunts the countess, telling her that if she
was such an all powerful demon, how is she caught up in the illusion too. This
shocks Jenny back to reality, and she attacks "Dracula", severing his
head. But a huge spectral figure of Victor Draco appears, and the caballistics
"run like hell".
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EM: By very, very far, this is the best thing in the prog at the moment. The
riffs on existing horror films and studios are a lot of fun and a joy to read.
I can’t say I’m that keen on wanting to examine the logic of whether
this person or that person exists in the Cabs Inc world. I’d much rather
sit back and enjoy it as Gordon Rennie plays around with established film history.
You can tell he’s a fan of the genre and he offers up some intriguing ideas
– I’d love to see a photo of a 60’s era Catherine Deneuve as
Demon Jenny. Again, there is stunning art from Dom – I really can’t
see who else could take over the art chores, he’s made it so much his own.
IN: I really
like this episode, no doubt helped by the fact that I WANT to see the movie that
the Cabs have fallen into. All the vampire killing looks cool especially when
done by ”Ibn Mustapha Kustir-Aga “. (Why didn’t Hannah explain
the truth after the fighting?) The
excepts of film books (as they have been through out) are a great and characterful
way to get across exposition.
Dom Reardon’s
art really looks great, realistic and dramatic, while Demon Jenny looks menacing
even when she is, essentially, a piece of black. The Decrepit vampires looked
cool, Demon Jenny’s response to having her powers challenged by Brand was
also cool (turning Orson Welles/Dracula into the malevolent head - in both senses
of the word - of Ludgate studios is inspired). Countess Elizabeth Bathory truly
is, it seems, a revelation.
The most annoying
thing about this episode is that it got positioned right at the back. Shame on
Tharg, I say!
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Overall
EM:
An excellent Cabs Inc plus a very enjoyable Dredd far outweigh the rather
talky Warriors and bland Future Shock.
IN: A
fun ABC warriors and a great Cabs, with a good Future Shock as contrast to the
action-packed stories. It's only really let down by a poor Dredd (Rennie writing
the best and worst of this week’s episodes) and by the fact that, yet again,
there is no Droid Life, with Tharg pimping the upcoming Robo Hunters with a boring
pic instead.
Best Story
LG: Caballistics Inc
IN: Caballistics
Inc
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