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| Prog
1330 - 5 March 2003
Cover by Fraser Irving
Synopsis and
1st review by Gavin Hanly
2nd opinion by W.R. Logan
GH: Now
this is a cover. It must be ages since we last had a wrap around poster
cover - and this one is absolutely fantastic. It's the first cover in ages which
has really stopped me in my tracks. Frazer Irving even manages to avoid his usual
round helmeted Dredd - and the result is the better for it. He also draws a mean
alien infestation. Everything else, from the well laid out and clear logos, to
the corny but effective speech bubble work wonders.
And while I first
questioned the reasoning of sticking all the Aliens on the back cover - it really
does make you pick up the comic to make you look at what he's shooting. My only
worry is that such a successful cover may be somewhat wasted on newcomers when
we're so far into the series. But for regular readers, this is a treat. and it's
not even ruined by the poster "instructions" of old - although there's
a gesture towards this tradition in the Nerve Centre section. Just bloody brilliant.
WRL: It's
been ages since the Galaxy's Greatest Comic was adorned with a wraparound cover
and it just reminds you how good they used to look. Frazer Irving goes to town
with Dredd facing a horde of Aliens. The image is already on the 2000AD web site's
wallpaper
section and it can only be a matter of time before it's released as a
poster. This cover will probably be in the running for the cover of the year come
voting season in December, but after the standard of covers so far this year it's
not got a lot of competition. Not to praise this cover so much that Frazer’s
head will become to big for Europe, I will point out that I thought Dredd’s
badge could have been bigger and the Aliens hadn’t captured the menacing
look that Henry has managed to achieve.
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Script:
John Wagner
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Art:
Henry Flint
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Letters:
Tom Frame
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Colours:
Chris Blythe
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| Dredd
vs Aliens: Incubus - Part 10
Synopsis:
The Hall of
Justice shakes as an explosion rips a hole in the lower levels, and an infestation
of Aliens pours out. The judges try to fight them back - but to no avail. Dredd
takes Giant and Sanchez with him to help. Sanchez is starting to feel nervous,
but Dredd has no time for this. The Verminators head out too - but one of them,
Charlie Shook, has had enough and stays behind. Dredd and his crew join the judges
fighting the Aliens. Dredd sends Giant and an assault squad to move round and
set up a crossfire, but as he goes, members of his team are being picked off by
the spreading infestation.
Back in Med Bay,
Surgeons try to remove Brubaker's Alien embryo, as his vitals crash, but it writhes
loose and smashes through a surgeon's protective visor...
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| GH:
All hell literally breaks loose, as the carnage starts up again. Hundreds of Aliens
spew into the Grand Hall issuing forth scenes of destruction. Judges come to gruesome
ends - see image above, as the Aliens pull out all their nastier tricks. And if
you hadn't seen enough of the Aliens by now, the page two splash should give you
everything you've ever wanted. Henry Flint once again proves himself to be an
awesome artist, and after this appears in the States, his success there seems
assured.
The story keeps
moving fast, although Sanchez and Giant are feeling a tad wasted. But all-in-all
this is how to write a successful 6 page strip. An awful lot happens in every
page - so much so that the eventual collected edition will seem like an embarrassment
of riches when it's read in one setting. It's the best strip the comic's seen
in years.
WRL: Hershey
& Dredd are still in a meeting with other Judges regarding the Alien menace
but by the 5th panel the mayhem that has been building up in the past couple of
weeks is released. Page two gives Henry Flint a chance to go Alien mad. This episode
sees the Aliens on the rampage in the Grand Hall and we can only guess at what
carnage is still to come. Flint on the pencil, Wagner & Diggle hitting the
keyboard, any other story printed this years will be hard pressed to match this
one for pure week after week thrills.
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Script:
Simon Spurrier |
Art:
Steve Roberts |
| Letters:
Tom Frame |
Colours:
Richard Elson |
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| Eeevil.com
- Part 3

Synopsis:
Bec & Kawl fight against the Arch Geek who wants to rid the world of the
humans that are polluting his Internet with porn. But his cyber-suited software
starts to fail, and Norm takes him out. Norm leaves the Arch Geek and the "spider"
in the Internet and surrounds them with porn: "I'm going to show them what
the Internet's really all about..." Kawl relaxes afterwards in front
of the TV while Bec is forced to go on a date with Norm - which doesn't end well...
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| GH:
So that's it - now I can breathe a sigh of relief. I still wonder just who
this series was aimed at (clearly not me...). It seems totally out of place in
the comic, especially in one that should be trying so hard to win back readers.
This simply brings back memories of all the previous failed attempts at wacky
humour that we all thought had been left far behind in the new regime.
Leaving aside
the idea that a Matrix parody seems woefully out of date, I also found the constant
references to the geeks and their habits also to be totally confusing. The series
seems to be treating them with disdain, but then plays to them with constant "clever"
references after references. As I've mentioned, Spurrier has proved himself to
be a decent writer with The Scrap - but he's taken two steps backwards with this
series. Please let them stay away this time.
WRL: Is
Bec & Kawl the funniest thing ever to appear in 2000? No, but it's not the
worst story by far. I've enjoyed this short run and wouldn't mind seeing them
return. Not every story within 2000 should be serious, or designed to be part
of some multi- book saga. 2000 needs a bit of irreverence, some stupid moments,
and for the past few weeks that's what Bec & Kawl have achieved. The thing
with 2000 is that readers will always disagree with what they consider to be worthy
of inclusion in Tharg's dose of weekly thrills. Many will say that Bec & Kawl
aren’t worth the space, and some of those may think that stories such as
Sinister Dexter should return. Well they’re wrong on both counts. More Bec
& Kawl, or stories like it, brings back the humour.
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Script:
Dan Abnett |
Art:
Anthony Williams |
| Letters:
Ellie De Ville |
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| Bystander
- Part 1
Synopsis:
The V.C.s
join Spence's crew in a dogfight and take on a number of Geeks. They destroy a
few, but more disappear into a dense cloud. Spense and the VCs go in looking for
them, and spot two clusters of geeks within - with the VCs going for the bigger
target. They have trouble pinning it down on the scope, when the Major gets a
vision from Hensho, and orders the ship to "Break off and turn!" - just
avoiding a huge ship hidden in the cloud...
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| GH:
The V.C.s this series has been heavily based around dogfights and in-space action
- with relatively little character development. This is a marked change from the
first series, and one I'm not totally happy with. Let's take the summary I've
written above. If I'd wanted to, I could have cut down what happened in this week's
story to 2 or three lines - simply nothing really important happens. Now I'm not
saying that's always a bad thing - but I need this series to get somewhere fast.
At least we've finally started a multi-parter, so perhaps some of the tasters
laid down, and so far ignored, in Prog 2003 will get taken up.
Anthony Williams
art continues to be serviceable - but needs to be a little more hard hitting.
His space battles seem to now be overwhelmed with computer graphics, when the
time would be better spent in laying out more interesting panel compositions.
I'm also still concerned that his Smith seems too young - isn't he supposed to
be an old veteran? Yet in this series he looks like he's in his early 40's. Another
decent plot idea from the first series that seems to have been dropped...
WRL: After weeks of self contained stories we get the first part of the recent
V.C.’s adventure that will go on for more than one week. I’ve been
trying to make my mind up about the artwork on the latest outing of the V.C.s
and with this week's prog I've finally come to a decision: I don’t like
it, and this weeks episode brings together all the reasons why. Page one, computer
generated backgrounds, Anthony Williams’ faces, and the space ships that
are so perfectly the same and so perfectly in line it just looks false. Panel
two especially has artwork reminiscent of Rhubarb & Custard.
Dan Abnett's story is still keeping my interest but the story and artwork just
aren't complimenting each other. Kennedy, McMahon, Leach & Flint have given
this strip a feel and history second no none, but after this latest set of adventures
will we still want to see more.
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Script:
Steve Moore |
Art:
Jon Haward |
| Letters:
Annie Parkhouse |
Colours:
Angus McKie |
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| Pagrok
The Infallible - Part 1
Synopsis:
Pagrok can find anything using his magical runes. He is asked to find a missing
daughter - Pellotia. But Pagrok says his powers have given up and makes his excuses
and leaves - later telling his servant, Fenko, that he saw Pellotia surrounded
by wealth - and he wants to find her for himself. They discover she's a thief
and trace her to Zeranor, where they are arrested as her accomplices. But they
escape as the Zeranor king is struck by a meteor - as predicted by Pagrok. They
track Pellotia to Klerit, where she is about to be sacrificed to Klarvor and become
"the Bride of Lightning".
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| GH:
Quite an enjoyable Telguuth this time around. There's a good deal of humour and
unlikely situations in this week's first part, and I'm enjoying it far more than
I usually enjoy the Telguuth tales. The art - while still sometimes a little over
embellished, as mentioned last week, is also improving and actually compliments
the story well. I'd certainly take this spin on fantasy over the dull and past
its sell by date Sláine any day...
WRL: Not
my most favourite of formats, but this week I not only enjoyed Telguuth but want
to see where it goes next week. The one=off Telguuth's with a twist at the end
don’t generally appeal to me but if we are to see more then I’d rather
see longer stories with room to develop this strange world. Jon Haward’s
artwork is up to his usual standard and to see some old Telguuth pages without
colour go to Jon’s
web site.
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Script:
Dan Abnett |
Art:
Richard Elson |
| Letters:
Ellie De Ville |
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| Part
2
Synopsis: Voidshaker
is still in one piece, but has lost contact with the Binods. It engages the UOs
- "1.83 million of them in the local area alone" - as the Binods are
panicking, and the Kalen's lose hope. Voidshaker continues to fight, but starts
to get overpowered - when it senses a large object approaching. The UOs attacking
Voidshaker self destruct, as the large UO craft approaches, and slowly opens up,
revealing the Atavar inside - half covered in machinery and linked to the craft...
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| GH:
Not much actually happens this issue, although we do get more of an idea that
the Atavar is doing his best to hold back the tide of the wipe. It also seems
that reports of Voidshaker's destruction last issue were exaggerated, which is
a good thing, as it seems like an good foil for the Atavar. Dan Abnett continues
to produce a compelling story, that is currently streets ahead of the V.C.s.
The artwork also
continues to shine, with Voidshaker's attack on the UOs and their swarming over
it rendered particularly impressively. It's just a shame that I opened the last
page first by mistake - giving away the surprise ending...
WRL: From
time to time a story appears that I just can't read week to week. Red Seas was
the last one and now I find myself in the same boat with Atavar. Nothing against
the story or artwork, but for me this one will be piled up next to the bed until
the last episode appears and be read in one sitting. |
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Overall:
GH:
Another full-colour 2000AD (the last one for a while with the Caballistics returning
next week) - and actually not bad. Bec & Kawl ends, so that's always cause
for celebration, and the other stories are pretty entertaining - despite not being
terribly standout. Dredd/Aliens continues to rule, though, and let's have another
poster cover sometime soon?
WRL: A great
cover and a prog full of thrills, but somehow it's missing some ingredient to
make it a great prog. The weak link for me is the artwork on the V.C.s, and the
fact that I'm going to read Atavar in one sitting, so for the 10th week on the
trot there is only one contender for the crown.
Best
Story:
Gavin Hanly: Dredd/Aliens
WR Logan: Dredd/Aliens
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