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Prog 1319 - 27 November
2002
Cover by Simon Davis
Synopsis and
1st review by Gavin Hanly
2nd opinion by W.R. Logan
GH: A great
Charlie's Angels pastiche by Simon Davis. A catching image that should work well
on the news-stands.
WRL: It
may come as a surprise to anyone who's read any of my previous reviews but I may
have something positive to say about Sinister Dexter. I'm sure it won't last.
Whilst this week's cover by Simon Davis isn't the most action packed eye opening
cover to grace the pages of 2000AD, it certainly made me wonder what was happening
in this week's episode. I've always liked covers that in some way reference what
is happening inside the Prog, instead of generic action poses.
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Script:
Gordon Rennie
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Art:
Ian Gibson
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Letters:
Tom Frame
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| After
Hours
Synopsis: Dredd
is on "Mandatory 24" - enforced 24 hour leave for any judge who's been
doing too many double shifts and over-using the sleep machine. He can't sleep
and goes for a walk, musing about the advice of his younger colleagues to relax
more.
He ends up at Planet
Gary's bar. Ordering a coffee and refusing to take it for free (avoiding a percieved
attempt at bribing a judge). Gary tells him about the clientele for that time
of night, "bums and deadbeats", but nothing too bad. Another patron,
Manny, starts talking, telling Dredd how he served in the Apocalypse war - giving
him something in common with Dredd. As Manny stumbles out the door, Dredd authorises
Gary to get him a cab, paid for by the city (It'll be cheaper than paying for
his arrest for being drunk & disorderly).
As Dredd leaves,
he realises it's good to remember that Mega City one isn't completely full of
creeps, but decent citizens exist too...
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| GH:
Another first class one-off Dredd tale from Gordon Rennie. It's been a while since
we had one of these slower tales where Dredd examines his motives. Rennie proves
himself to be just as adept at this as he is at the more satirical stories he's
done recently. It's good to see that someone besides Wagner can bring out the
heart in Dredd once in a while.
Rennie once again
teams up with Ian Gibson (last together in Give
Me Liberty) who compliments the script perfectly. In my mind Gibson is
one of the top Dredd artists, using his unique style to great effect in depicting
Dredd and his environment. It's also a treat to see Gibson colouring his own work
again, and it doesn't appear to be computer generated (although I could be mistaken)
giving it a fresher feel.
Overall, an excellent story and well worth the cover price alone.
WRL: Once
again Gordon Rennie turns in yet another quality Dredd story with art by one of
2000AD's old masters, Ian Gibson. This week's Dredd has no major revelations,
Dredd doesn't draw his Lawgiver and doesn't even send a single cit to the cubes.
This story reiterates that Dredd just isn't about violence and the rigid application
of the law, there's more to Dredd than daysticks and 6 types of bullet. In recent
times Rennie has shown that he can handle all facets of Dredd's character and
he should have the chance of doing a multi part story which will give him more
pages to show us he can handle more than 6 pages of Dredd at a time.
Gibson's artwork
perfectly compliments the story, I'm sure some may say that his work on After
Hours is sparse, but it's exactly why it works, this is a story without the
usual Dredd excesses and doesn't need the artist to distract the reader away from
the story. My only negative: Gibson didn't manage to fit in any of his fantastically
drawn women 8-) |
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Script:
Ian Edgington |
Art:
Steve Yeowell |
| Letters:
Annie Parkhouse |
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Under the Banner of King Death
- Part 7
Synopsis:
Dancers
crew is beginning to question his motives, and it becomes clear that he hasn't
filled them in on the whole story, nor told them of the talking Dog's head. They
are led to the Devil's Triangle. According to the dog "The Almighty made
it first so he'd have somewhere to stand while he crafted the world. It is the
first and oldest piece of creation."
Dancer is called
to the deck as a sail is sighted, but it turns out to be a huge shark - larger
han the ship. The shark destroys the ship, but Dancer sees it off, stabbing it
in the eye with a harpoon. The survivors cling to wreckage.
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| GH:
Now that is a big fish. Most of the episode this week is devotes to the
"shark" attack, and Yeowell excels himself at illustrating the carnage
that follows - although it seems a little hard to swallow that Dancer could so
easily see off the beast. Further interesting developments ar revealed as we learn
of their destination and how it fits into Doyle's plan. Dancer's crew are also
considerably less irritating than I feared - and there aren't that many of them
left now anyway...
WRL: Red Seas
continues and the pile of Progs by my bed continues to grow, I'm now actually
looking forward to Red Seas ending just so that I can sit down and read it in
one go.
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Script:
Rob Williams
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Art:
Boo Cook
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Letters:
Ellie De Ville
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| Part
7
Synopsis:
More destruction
on the station as Ashcroft's fingers are severed by an explosion. He runs to escape,
killing another alien on the way - but is followed by Belly. Holt confronts Lombard,
who says "there's an army of us willing to fight to keep our lands clean,
pure and human" - which is a bit rich as Lombard's only half human himself.
Holt blows off his hand and chucks him into the pipe towards Earth.
Meanwhile Ashcroft
dives for safety through a blast door - which severs his leg while closing - but
Belly smashes through it...
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GH: This
series seems to have turned into an extreme firefight. Boo Cook does some fine
action pages, but I find myself missing the intrigue that accompanied the earlier
episodes. This appears to have been sacrificed for an action packed finish, and
the motives of Ashcroft and his allies are becoming paper thin. It's still enjoyable
though, and it looks like Ashcroft's going to come to a very nasty end indeed.
Holt's assertion that there are more like him, potentially lays the groundwork
for a second series, but we'll have to see how things end up next week...
WRL: The action
picks up and we seem to be gaining momentum towards the story's conclusion. One
of the distraction about Asylum is spotting the alien in the background that we
recognise from films or other comics, this weeks alien to look out for is Tweak
from the Dredd Story, The Cursed Earth. Explosions, Fire, Body parts being left
all over the place and aliens fighting back, not much story this week just Boo
Cook upping the tempo, "Now there shall be reckoning…" |
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Script:
Richard McTighe |
Art:
D'israeli |
| Letters:
Tom Frame |
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| Assassination
Synopsis: The
president in going on holiday in his interstellar craft when he is contacted by
Parador Gortht of the "illegal union of disgruntled slaveworlds" and
told there is a bomb on board his ship. The President tells his commander that
he's deploying the Psycho Mutant Tactical Response team. They're given holomaps
by the commander of the locations of the bombs - each in tactical areas of the
ship. After fighting their way through the malfunctioning security, they get to
the bomb locations - but there are no bombs. The commander is making his getaway
in the meantime. The holomaps are actually bombs, which he now sets off in the
target areas, blowing up the ship. "You shouldn't have banged my sister,
you bastard!"
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| GH:
Not a bad Future Shock. The baddie was telegraphed from the beginning,
but the whole thing is pleasantly lighthearted, if not terribly groundbreaking.
However, the art is another matter. Disraeli is an amazing artist at any time,
and proves himself more than capable of elevating this Future Shock to
the highest levels. The characters and design are all of fantastic quality, and
show just how this sort of Future Shock should be done. His work is, like
Yeowell's in Red Seas, greatly suited to the black and white strips, as
evidenced by his use of shading techniques (something that some other black and
white artists should consider employing).
I'd really like
to see much more of D'israeli in 2000AD, and hopefully this will be the harbinger
of more work to come...
WRL: No Past
Imperfect this week, instead we have a return of Future Shocks. We
all know the format, we all know that there will be a twist at the end. Maybe
its because I've got a bad cold at the moment and my head feels like its full
of concrete but I had to read this one three times before it twigged what had
happened and where the bombs came from. |
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Script:
Dan Abnett
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Art:
Simon Davis
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Letters:
Ellie De Ville
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| The
Off-Lode Experience - Part 7
Synopsis: The
crew are attacked by a group of Space Pirates, the Amazines, who hate men. They
board the ship ready to kill any man they see, and are met by Billi, who introduces
them to her crew: Sinster, Dexter and McCandless all dressed in drag. Billi says
"I have...enslaved them! I have forced them to follow the - uh - ultra-fem
way of gynodominancy". The Amazines buy this and leave, but not before pointing
them in the direction of Lux's ship...
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GH: Much
better than last week, with the emphasis again put on placing the crew in an odd
and unfamiliar situation. It's basically just an excuse for a few jokes, but that's
when Sinister Dexter works so well. The interplay between the crew and the Amazines
is very funny, and Billi seems to be over-enjoying her position. It'd definitely
be a good idea to keep this group dynamic together in the next Sinister Dexter
series, as S&D can get a bit tiresome on their own.
Simon Davis certainly
seems to be having fun with this issue, although you have to feel sorry for his
live models...
WRL: OK, lets
get this over and done with. After 7 weeks, this weeks episode doesn't persuade
me that I've been wrong about Sin/Dex, it just continues to confirm that it's
just complete tosh holding the back of the Prog together. Simon Davis' art style
while it doesn't always appeal to me deserves the chance to be seen on something
else. No artist should have to be associated with what in my opinion is the worst
ongoing strip in 2000AD's history. I know you may come up with other 2000AD turkeys,
they lasted no where near as long as Sin/Dex have so far and they never kept coming
back for more, like some demented brainless zombie. |
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Overall:
GH: Another
very good issue all round, and it's a reassuring sign that the comic isn't just
treading water until Prog 2003. We've become accustomed to the quality dropping
off sharply as the end of year issue comes along and the decks are cleared. However,
there seems to be a much clearer editorial focus this time around and it looks
like we'll get strong storylines right up until year end.
WRL:The
best is predictably Dredd, but at the moment there is nothing within 2000's pages
that comes close to matching the quality that Wagner and Rennie are producing.
Best
Story:
Gavin
Hanly: Judge Dredd
WR Logan: Judge Dredd
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