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1316 - 1321 ¦ Prog 1317

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Prog 1317 - 13 November
2002
Cover by Steve Yeowell & Chris Blythe
Synopsis and
1st review by Gavin Hanly
2nd opinion by W.R. Logan
GH: We certainly
get an "in-your-face" cover from Steve Yeowell this week. Quite nice,
but that dog's a lot bigger on the cover than he is in the story...
WRL: The
Galaxy's Greatest Comic has given us some of the most eye-catching and stunning
covers ever to grace any comic, but alas not this week. Muddy brown colouring
and an image that doesn't inspire me to jump straight to Red Seas, in fact
I doubt that it would be much of an attention grabber if I'd seen it on my local
Thrill Merchants shelves.
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Script:
John Wagner
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Art:
Paul Marshall
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Letters:
Tom Frame
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Colours:
Chris Blythe
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| Reprisal
Synopsis: The
leader of an MC1 genetic infantry division, Kreig, is giving evidence to a judicial
committee (headed by Dredd) regarding a recent attack on the New Kremlin, in reprisal
for the recent Sin City affair. During the attach, many civilians are killed.
They find the laboratories that created the virus, and capture chemists and the
direktorat, torturing them to get them to confess to the creation of the virus
- which they do.
On the return flight, with their prisoners in tow, Krieg alleges that the captives
all committed suicide by jumping overboard. In reality, the GIs killed them all.
Dredd doesn't believe Kreig's story, but can't do anything about it. Instead he
assigns his division to Methanos 12 - "the worst hellpit this city can provide".
Krieg doesn't seem too bothered...
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GH: A massive
improvement on recent Dredd tales, as we get closer and closer to a potentially
new Mega Epic. The juxtaposition of the trial and the actual events - especially
the "suicide" works very well, and the GIs are put across as very nasty
pieces of work indeed. I get the feeling we haven't heard the last of these, as
they could become a decent pack of villains. Dredd is portrayed well here too,
as he agrees with the GIs, but not with their methods.
Paul Marshall provides
some great Dredd art, and once again proves to be quite at home on this series.
It'd be nice to see more of his work in the comic.
WRL: Paul
Marshall seems to be the Droid of choice for depicting the Judges' genetic infantry
forces and he turns in a reasonably good job. Can't work out whether it's his
art or Chris Blythe's colouring but the artwork looks too clean and not as gritty
as a battle scene would be depicted by other great war artists such as Ezquerra
or Kennedy.
Dredd seems tied
by Judicial procedure and unable to sentence Kreig and his forces as he would
want, but even Dredd's solution seems to lack any real justice as Kreig looks
pleased at the sentence. I look forward to seeing Kreig and his forces at some
future date and Dredd being able to dispense the Justice that they deserve.
A nice one off story that keeps what happened in Sin City at the forefront of
readers minds awaiting the trial of Orlok.
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Script:
Ian Edgington |
Art:
Steve Yeowell |
| Letters:
Annie Parkhouse |
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Under the Banner of King Death
- Part 5
Synopsis:
Captain
Dancer visits a shaman to try and find the whereabouts of Isabella. The shaman
summons the dead, but they refuse to help. He then takes Dancer's hand, handing,
and apparently stinging, him with a scorpion. Dancer immediately appears in the
land of the dead, confronted by a large two headed dog "Erebus, gatekeeper
of the bridge of sighs". Dancer tries to get the dog to assist him, but is
refused, after which Dancer stings him with the scorpion.
He then appears
back with the shaman, with the dog. The shaman beheads the dog, and says the heads
will work as a spirit compass to track down isabella. The shaman reveals himself
as Isabella's father.
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| GH:
As suspected, Dancer is on the trail of Isabella, but not in the way I imagined.
Edgington is heavily playing up the magic element of this series, much more than
I expected. It works well, though, and explains why a pirate story is quite at
home in 2000AD. Again Yeowell provides some sterling black and white art (and
his art does look better in B&W than it does on the colour cover).
WRL: Once again
this weekly serving of Red Seas doesn't engage me, and as the weeks go
by I skim read this story even more. I look forward to this story ending not because
I think its bad, but because I feel that I would enjoy it more as read in one
sitting. Yeowell's art still surprises me as I find myself continuing to like
it more than I usually do. |
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Script:
Rob Williams
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Art:
Boo Cook
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Letters:
Ellie De Ville
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| Part
5
Synopsis: The
death squads continue, as Holt is forced to watch. Belly telepathically becomes
aware of his son's death and swears vengeance. Ashcroft removes Holt's eye, as
Belly attacks. Megan releases Holt, swearing that she didn't know what was really
happening, and that she was threatened. Holt pushes her aside, but is himself
pushed into the 36,000 KM "tether tube that connects the station with the
alien island"...
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GH: I feared
that this story might have been moving towards a premature finish, but with Holt's
plummet to Earth, it looks like the scope is about to be widened. Good to see
the aliens striking back, but I didn't know what to make of Megan's about-turn.
It seems a little unconvincing after her easy betrayal of Holt last week. The
art is still great - but a little confused in places. Holt and Belly were killing
away, but I wasn't actually sure who their victims were, or if they were any of
the main characters. I assume they aren't but it is quite hard to tell...
WRL: Asylum
picks up a gear, but the revelation for me is that the followers of Reverend Ashcroft
aren't perturbed by his rantings about killing aliens but the fact that his vision
happened whilst taking his morning ablution. Don't mean to nit pick but if you
are going to follow the mad rantings of a bigoted nutter, then change your mind
because of where he had the vision, just seems a tad weak. |
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Script:
Simon Spurrier |
Art:
David Roach |
| Letters:
Ellie De Ville |
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| Warts
'n All
Synopsis: The
English Civil War. Apparently the people favoured the Royalists, and were about
to win. However Cromwell was really in league with the devil, and signs a deal
to help him win the war. As Cromwell was responsible for the historical documents,
it was never revealed that the devil gave him a bunch of tanks to win the war...
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| GH:
OK - this is the first Past Imperfect I've more or less warmed too. The
story isn't up to much, to be frank, but the rhyming script, and a very funny
pay-off help do raise the bar a little. It is, of course, greatly helped by the
presence of David Roach on art. It's been a while since we've seen his work in
2000AD, and his art here puts all the previous PA artists to shame. He works especially
well in B&W, so if 2000AD inisists on having 2 B&W episodes every week,
why not get Roach back on board for a longer storyline?
WRL: Maybe
I'm having a bad day but didn't spot that this weeks Past Imperfect was
in rhyme till the second reading. The artwork by David Roach is good clean B&W
and the story is OK, but after last weeks Past Imperfect I was somehow
expecting more from this series. |
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Script:
Dan Abnett
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Art:
Simon Davis
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Letters:
Ellie De Ville
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| The
Off-Lode Experience - Part 5
Synopsis: S&D
arrive on the planet "Nice" to look for recent sightings of Lux's ship.
Apparently Lux is after galactic peace, which he hopes to achieve by exterminating
all "perpetrators o' violence". An alien, "Earwig", sees them
and panics, running to his boss Bingo Wings to alert him. Bingo fled Downlode,
and thinks SD are now after him. McCandless gets a lead on Lux's ship as a brick
comes through the window - arranging a mysterious meet up at the "mud pits".
As S&D get there, a grenade is chucked at them, and Bingo and his gang attack...
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GH: Still
as good as ever, with Abnett's humour helping things to chug along nicely. I'm
running out of superlatives for this strip. I usually enjoy SD, but this series
is way more fun than anything that's preceded it. It's probably the combination
of a wider supporting cast and the opportunity for varied locales that helps,
but hopefully this story's got a while to run yet. And Davis' art is as good as
ever, in what is shaping up to be his best work.
WRL: Please
don't make me read this story! If it weren't for typing out this review I would
have put down this weeks Prog after Past Imperfect. I've given up hope of ever
liking Sin/Dex and this week does nothing to change my opinion, in fact it just
cements how much I hate the ongoing adventures of the Gun Sharks and wish Tharg
would see that its not funny, nor amusing or even vaguely interesting. Have them
whacked in a Butch and Sundance kind of way and leave them to rest in peace. |
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Overall:
GH: A very
good issue indeed - not one duff story, and well worth any Earthlet's money.
WRL: To
be honest, Dredd is the only story worth a positive review as the rest severely
lack any serious Thrill Power.
The Galaxy's Greatest Comic? Not this week.
Best
Story:
Gavin Hanly:
Judge Dredd
WR Logan:
Judge Dredd
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