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¦ Reviews ¦ Progs
1310 - 1315 ¦Prog 1310

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Prog 1310 - 25 September
2002
Cover by Peter Doherty
Peter Doherty provides
a pretty good cover featuring Sinister Dexter. It'd be nice to see some more interior
work from him - especially his colour work which is rarely seen since he started
mainly producing work for the US. Not a bad issue - despite the obvious Future
Shock filler. Asylum, by Rob Williams and Boo Cook is revealed as a forthcoming
story. There's an announcement that 2000AD is headlining a night of Sci Fi films,
including the premiere of Danny Boyle's 28 Days Later. Just as long as they don't
attempt an adaptation this time round...
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Script:
John Wagner
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Art:
David Millgate
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Letters:
Tom Frame
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| Class
Project
Synopsis: A
group of "exceptionally gifted" juves find out that their school might
close, and decide to come up with the money by killing Dredd and cashing in on
the reward. Dredd is lured to the scene by on of the kids reporting abuse, upon
which they strike. A big armed-to-the-teeth robot on wheels, a flying bomb and
an exploding dog all fail. Unfortunately, one of the juve has signed his wok -
leading Dredd to them. They plead that they are not legally responsible for their
actions, but Dredd, with the kids having an average IQ of 178, figures different
and carts them off to the cubes.
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Review:
Another one of Wagner's "quirky" stories, and much better than last
issues. Also features wonderful artwork from David Millgate, who redeems himself
after his recent Bison cover. Al all round solid Dredd story.
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Script:
Simon Spurrier
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Art:
Richard Elson
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Letters:
Annie Parkhouse
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Part 3- Odds
and Evens
Synopsis: Two
stories interweaving this week. First we hear the story of the avatar - an AI
called "Alpha" created to "watch the skies" as a missile defense
program, and then "given cities to govern, records to maintain, genetic research
to undertake". War starts, but as the AI launches its payload without authority,
it is decommissioned and replaced with "Beta". Alpha is given The Scrap
to maintain as a "thanks".
The other story
revolves around Maliis being attacked by a group of "deviants" - all
the time worrying for her unborn child. Then they are all attacked by one of the
creatures from the previous episode, and as a deviant escapes, he stabs Maliis
in the stomach, leaving her bleeding on the floor.
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Review:
Much, much better this week, as the story really gets into its stride, and starts
to do something interesting with the premises set up in previous issues. The interweaving
story works very well, and is again complimented by great artwork from Elson.
I may have underestimated this strip, and will be paying it closer attention in
further issues. The stupid quasi-swearing still pisses me off, though.
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Script:
Dan Abnett
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Art:
Steve Parkhouse
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Letters:
Ellie De Ville
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Colour:
Chris Blythe
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| Deaky
Poobar. We Hardly Knew Ye. Part 4.
Synopsis: Conclusion.
The Poobars attack, while Sinister and Dexter make a run for it. Driving through
Manchester, they come upon an unexploded nuke, now used as a tourist attraction.
Sinister launches a limpet mine at it and they drive like hell. It seems to be
a dud - and then explodes - destroying what's left of Manchester. They bury Poobar
and drive off, quoting bad puns...
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Review:
This has been a great run for Sinister Dexter. Parkhouse has made a welcome return
to the comic, and hopefully we'll be seeing more of him soon, and the story has
been the lighthearted romp that this strip does so well. As mentioned in last
week's reviews, hopefully we'll have a few more longer Sinister Dexter stories
now, as the longer ones seem to be generally much more successful.
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Script:
Jaimie Wooley
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Art:
Jim McCarthy
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Letters:
Ellie De Ville
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l
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| His
Master's Voice
Synopsis: Young
Xu has had enough of his emperor's barbarism, as a student is killed for teaching.
His uncle warns him against it but XU, using his formidable psionic power breaks
into the Emperor's inner sanctum. The emperor is frail, but is controlled by a
monster, who plans to take over Xu's body. XU attempt to kill himself but is stopped
by his uncle, under the monster's control. The monster takes over the body and
continues his reign as emperor.
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Review:
A bit so-so this story. It's OK, but the twist is given away far too early, leaving
the last two pages to just mop up the story. It also gives the feeling of being
a "seen this before somewhere" story - which is unfortunately a pitfall
most Future Shocks fall into. OK art by Jim McCarthy, who makes the most out of
an uninspiring story.
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Script:
Gordon Rennie
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Pencils:
Mike Collins
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Letters:
Tom Frame
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Inks:
David Roach
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| A
Visit to the Boneyard: Part 1
Synopsis: A
Souther reconnaissance patrol comes across a pile of skulls, all numbered. They're
quickly attacked and killed using what appear to be crossbow bolts made of bone.
Rogue comes onto the scene later, originally the Souther evacuation point, where
3/4 million refugees were killed in a bio-chem strike. He comes across the pile
of skulls, and is then surrounded by troops decorated with bone fragments...
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Review:
After the slight improvement of last issue, it's back to another dull set piece
here. Some truly painful exposition as Rogue explains why he's wearing a facemask
("I got something against the idea of breathing in powderised human flesh").
Pedestrian and dull - but with some decent artwork from Mike Collins. It's time
to give this strip to another writer. How about John Smith, who did the last great
original Rogue Trooper story? Anything would be better than this.
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Best Story:
The Scrap.
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