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Defoe
Defoe
1666 - Part 1
2000AD - Defoe
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1666 - Part 1
Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Black Death in action...


Synopsis: Two guards at the door of a house, inside is a family who are discussing their neighbours who have become the living dead.  They are not concerned as they have checked the house.   However they tear their way through the wall and the guards don’t let them.  Mr Defoe arrives and the guards are relieved.  He apologizes for his delay, and while he enters the property is questioned by a journalist who he asks the guards to remove, but he still persists.  He asks questions as Mr Defoe dispatches the living dead within the house.

1666 - Part 2
2000AD - Defoe
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1666 - Part 2
Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Heads roll around Defoe...


Synopsis: Defoe takes on the remaining living dead in the house with an array of weapons, while reporter Fear-the-Lord Jones questions others outside - and is informed that Defoe is probably a Vet of the New Model Army and needs to be an elite to handle the special guns and fight the undead. Defoe himself remembers a quieter time in 1656 where he and his wife had returned to a simple life in the country.

Back in 1666, Jones questions Defoe further, asking if it's true that the Mayor is encased in glass to keep him from getting infected, and that it was claimed that Sir Isaac was "visited by angels" who told him how to combat the "pretenders" - which seem to have been caused by a comet.

At that point, Defoe is called away to fight more pretenders amassing on the streets - they've from the graveyard and led by Jack O'Bite. Defoe notices that the new attackers seem more organised and then their leader Jack tells him that they need to talk...

1666 - Part 3
2000AD - Defoe
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1666 - Part 3

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Defoe charms the ladies...


Synopsis: Defoe flashes back to 1656 where he worked with another ex soldier, the wounded Jack. In the present, he discovers that Jack O Bite is this old friend, now leading the army of the dead. He tries to bite Defoe, but the "cordial" protects him. Defoe backs away from the shuffling zombies and gets his "Grim Reaper", a bladed war chariot that decimates the remaining zombies. Jones asks Defoe if he can go with him to Sir Isaac and see the "wasteland - the site of 666"

1666 - Part 4
2000AD - Defoe
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1666 - Part 4

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Less-than-dandy highwaymen ...


Synopsis: Defoe and Jones head through the devastation of the comet site towards the wreckage of St Paul's, where the mayor in his glass case is meeting to discuss its rebuilding. John Ketch, the government's executioner is mounting the defence with more explosive weapons, the Landships, which are just as likely to explode as kill the zombies. One of the contraptions is thusly destroyed and the Mayor asks Defoe to help with the defence - although the remains of people killed by Ketch are descending on them.

In Whitehall, Sir Isaac is testing more weapons on the zombies, as well as protective armour. But Isaac has also another secret weapon he has yet to unveil...

1666 - Part 5
2000AD - Defoe
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1666 - Part 5

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Defoe prepares for a fight...


Synopsis: Newton reveals a prototype flying machine. Hooke is afraid that the people will see such devices and believe that Newton and his compatriots brought the comet down on them - but Newton says that they must defeat the zombies by any means necessary.

Elsewhere, at the wasteland, the zombies descend on St Paul's - with the defense mounted by Defoe and Ketch. The zombies break through the mayor's glass protection and kill him - while Ketch is soon over-run with zombies himself. Defoe goes to help...

1666 - Part 6
2000AD - Defoe
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1666 - Part 6

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Defoe prepares for a fight...


Synopsis: The Zombies close in on Ketch and Defoe, but they are saved as Robert and Isaac drops bombs on the zombies from his flying contraption. Robert has been sent by Boyle to tell Isaac to destroy the machine as it has Alchemical properties - much like the comet that caused the disaster. He warns Isaac that Boyle had better not discover the "secret of the tower".

1666 - Part 7
2000AD - Defoe
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1666 - Part 7

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Pleasant work...


Synopsis: At the secret lab of Sir issac Newton and Robert Hooke, who are discussing alchemy and dissection when Defoe, Ketch and Mewes arrive with a new sample of zombie tissue. Defoe tells Newton of how his old colleague Jack O'Bite is leading organised forces zombies, apparently controlled by a higher intelligence... meanwhile, on a pole twenty five feet above
Westminster Hall, the severed head of Oliver Cromwell ruminates on its holy mission to abase the flesh of the populace... hmmm...

1666 - Part 8
2000AD - Defoe
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1666 - Part 8

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Cromwell enjoyed a good laugh...


Synopsis: King Charles’ fornication is interrupted by Cromwell. His decomposing head has been raised on his pole to his window by an undead hoard. When Charles shoots him, Cromwell only laughs. Meanwhile, an army of stenches is rising from the Thames. Defoe uses the“Porcupine” but there are too many to drive back. Isaac Newton gives a disgruntled journalist an unhelpful interview. Defoe dons his armour and weapons and prepares to go into battle against the stenches once again…

1666 - Part 9
2000AD - Defoe
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1666 - Part 9

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
Defoe sends for the artillery...


Synopsis: Defoe and the others attack the zombies who are being led by the head of Cromwell. Defoe brings out Da Vinci's machine gun to even the odds while he confronts his old friend Jack. Jack tells Defoe that he was responsible for killing Defoe's family and Defoe lunges after him in a rage, while Newton continues his bombing run.

1666 - Part 10
2000AD - Defoe
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1666 - Part 10

Script: Pat Mills
Art: Leigh Gallagher
Letters: Ellie De Ville
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2000AD: Defoe
There's little worse than a preaching zombie...


Synopsis: Newton pulls Defoe out from the crowd of zombies by hanging a rope ladder from the flying contraption. While sailing through the air, defoe gets the opportunity to kick Cromwell's head from its perch. The zombies are driven back and later, Isaac asks Defoe to look at the blood of the zombies through a microscope. Defoe sees demons in the blood, whereas Jones sees dragons. Newton tells them that the brain can't recognise what's truly there, so makes up its own equivalent. They say it wasn't a comet that flew over London - but something else. Newton also warns Defoe that the new generation of zombies may have new powers - including the ability to appear as someone else...

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