We've attended
many, many cons before, so we're not exactly newbies at this sort
of thing. A couple of times we've even run conventions,
so I have every sympathy for the organisers of Dreddcon, whomever
they may be, and I hereby offer my services as "Official After-The-Fact
Pointer-Out Of Things That Could Have Been Done Better".
Y'see, running
a convention isn't exactly as easy as it may look to the casual
observer. The committee members have to decide on a venue, attempt
to book it, learn that it's already booked for their chosen weekend,
argue whether it would be better to change the dates or change
the venue, decide on a different venue, put up with the AGCM (Annoyingly-Gripey
Committee Member: by law, every committee has to have one member
whose sole task is to complain about how things would be so much
better if everyone listened to him, notwithstanding the fact that
he never says anything worth listening to), book the different
venue, argue about which guests to invite, struggle to find a
way to contact the desired guests, fail on most counts, panic
over the budget quite a bit, publicise the event, organise a pool
on which guests are going to let everyone down at the last minute...
And that's just the first couple of weeks.
There's also
tremendous fun to be had with the potential attendees: there will
always be at least one who is the counterpart of the ACGM. This
person, usually a precocious fourteen-year-old boy, will appear
out of nowhere claiming that he's sent in his membership form
and money, but hasn't yet received his tickets. Then, before you
can do anything about it - such as telling him that most conventions
don't actually use tickets - you'll get a letter from his
Dad. This letter will express annoyance and disappointment at
the "shoddy treatment" his son has received, and it will be written
in great flowery language in an attempt to give the impression
that Daddy is a high-powered solicitor and not actually a salesman
for Weetabix.
Then there's
the programme: There's an old joke that con-runners are fond of
repeating endlessly: "the programme of events isn't finalised
until two days after the convention." It's true, though...
Most conventions take place over a weekend, and they generally
have two different programming streams, a video room, and a dealers'
room. No matter how clever the organisers are, somehow one of
the guests will be scheduled to appear on two separate panels
at the same time. Luckily, this will be spotted very early on,
but unluckily any attempt to rectify the situation will only make
it worse: you can put the guest on a different panel at a different
time, but it'll either be one in which they're not interested,
or there'll be someone else on that panel with whom they don't
get along. Plus there are the problems of trying to get any necessary
equipment to the room at the required time, finding someone who
knows how to set it up, and discovering the day before the convention
that the key panellist can't arrive until an hour after the panel
is scheduled to end. Not to mention that very often there are
guests who don't understand that if they're due to be on a panel
at two in the afternoon it's not really a good idea to book lunch
in a far-away restaurant for one-forty-five.
During the
event itself, there are other kinds of annoying attendees: the
"seen it all before" blokes who will spend the entire event in
the bar and then make snide comments to everyone about how the
event is rubbish even though they haven't actually seen any of
it; the somewhat disturbing fans who invariably turn up in a Starfleet
uniform even though your event might have nothing to do with Star
Trek; the even more disturbing fans who want to take you aside
to show you their invention; the quiet ones who turn up at every
convention and never speak to anyone and now you can't talk to
them because to do so would be to acknowledge that you've completely
ignored them for over a decade; the girl who has brought along
her collection of live hedgehogs; the guy who has brought along
his collection of dead hedgehogs; and the guys who are
planning to run their own event in a couple of months and are
only attending yours so that they can snag all your good guests.
You also have
to put up with the AGCM who has finally split from the committee
and stalks the venue's corridors hoping to corner timid-looking
attendees so he can take credit for all the good bits and insist
that anything that didn't work was something he'd argued against;
the discovery that your venue liaison person - who completely
and utterly understood exactly what the event was all about and
was one hundred per cent behind it - won't actually be on-duty
during the weekend and will be replaced by a cretinous jobsworth
whose motto appears to be "Oh, I don't know about that…";
the guy you barely know who thinks you're his absolute best friend
in the whole world and insists on telling you the entire plot
of the novel he's planning to one day write (a novel that is in
no way unlike an episode of Star Trek); the know-it-all
who has scoured through the convention's programme book and hands
you a copy in which he's highlighted all the typos - some real,
some purely imaginary - and thinks he's being helpful; and the
committee member who has never quite understood the meaning of
"you have to be there on time" and turns up six hours late on
the first day - naturally, he'll be the one who insisted on looking
after the cash box and / or the membership list.
It's all a
bit like trying to shave a frightened buffalo using the blade
from pencil-sharpener. In the dark. Underwater.
So why do
we do it? Well, this particular person (me) doesn't do it any
more: Con-running is a thoroughly exhausting job, and anyone who
thinks they might like to give it a go because that way they'd
be assured of meeting their favourite artist or writer will be
in for a shock: the committee members never get to actually enjoy
the event because they're running around in absolute panic while
at the same time trying to perfect a casual, cheerful expression
that's supposed to convey the impression that absolutely nothing
has just gone horribly wrong and everything is fine no matter
what you might have heard and isn't it a lovely day?
There's also
another problem with conventions: after two exhausting days of
running about getting stuff done and trying to be friendly when
all you really want to do is lie down and wait for death, it takes
weeks to return to normal life… You catch yourself meeting
people and staring at their chests because you've become so used
to taking a quick glance at a convention-goer's name badge so
you can pretend to remember them. It becomes impossible to drive
past any large structure without wondering whether it might make
a good venue for next year's convention (despite the fact that
you've been drilling the mantra "never again!" into your brain
ever since the convention began)… You can become completely lost
in that vast, untapped, all-but-forgotten temporal landscape known
to normal people as "evenings and weekends".
Again: why
do we do it? Well, George Leigh Mallory said it best: "Because
it's there." Except, of course, conventions aren't there
until someone runs them. This is pretty much the whole point of
conventions. Yes, every convention will attract people who complain
about it, but that's okay. That's part of the package. To quote
someone else (Abigail Freemantle in Stephen King's The Stand):
"The chicken's a little tough, but it's a hell of a lot tougher
when there's none."
Mrs Sprout
and I have attended well in excess of fifty conventions and similar
events throughout Europe, and only a couple of them have been
rubbish (in both cases, they were events run solely by well-meaning
but completely inexperienced fans who thought that it looked easy).
In fact, the general rule seems to be that the more harassed-looking
the committee, the better the convention will be: this is because
they've sacrificed so much of themselves purely for our enjoyment.
So I urge
you… If you've never attended an SF or comic convention before,
do your best to go along to the next Dreddcon, Octocon, Comic-Con,
Mecon, Moniaive Festival or any other event that looks interesting.
It'll be a lot of fun, and you never know: you might even find
a sympathetic committee member to whom you can either explain
in detail the plot of that novel you're going to write, or show
off your brilliant new invention! Plus it'll be a nice little
outing for your hedgehogs.