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¦ Features ¦ Chris
Blythe part 2
How would you coach
an artist moving from traditional colours into computer colours for the first
time? What are the potential pitfalls to avoid?
I'm not sure I'd
encourage it. I love traditional colouring - it'll make a come back, mark my words!
The pitfalls are getting carried away with what a computer can do. It can produce
snazzy effects with the touch of a button and that can be intoxicating when you
start out. I look at my old stuff and shudder!
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Judge
Dredd (colouring Henry Flint) |
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Do you ever
see yourself returning to drawing? Would you like to write, draw and colour an
entire strip yourself someday?
I still draw commercially,
just not in comics. Mostly cartooning, which is how I started out. I have thought
about producing a short story from top to toe, but to be honest, while I can work
with some of the best artists in the business, why bother!?
Sequential art is a difficult
discipline. Very few do it well. I don't think I'd be one of them.
Whose work influences
you, and what have you been particularly impressed with recently.
I love John Burn's work.
His mix of pen and paint is the perfect balance. I'd love to try and use the computer
more like that. I'm also a big fan of Cam's water colours.
What made you make the
move into writing? Colouring and writing seems an odd mix - do you see yourself
sticking with both?
I've always written - just
not for comics. I don't think there are many colourists writing, but there's no
reason why not. There are plenty of writer/artists. I wanted to write Angel Fire
as a novel originally, but Steve and I were having more and more talks about producing
our own book, and then it dawned on us that Angel Fire would be a good opening
gambit. I wrote some short stories to cut my teeth as it were before tackling
the longer script.
You've done a few Future
Shocks in 2000AD. Are these a useful testing ground?
I think it's accepted
that a 5/6-pager is a bugger to do successfully. It's a brilliant place to learn.
Frustrating, but worthwhile.
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Chris
Blythe's first Future Shock (writing and colouring Cam Kennedy) |
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Can you see
yourself producing a longer story for the comic?
Maybe. It's not on the
agenda particularly. I'd struggle with telling a tale in 6-page sections. That's
a real skill, and the Wagners etc of this world do it in their stride. It's not
really for me. I like the European approach of telling a story in a longer chunk.
You have tended to write
in collaboration with artists you have previously coloured - Cam Kennedy and Steve
Parkhouse for example, how has the shift to a different working collaboration
been?
They're all artists that
I admire greatly. I tended to colour them because I begged the editors to let
me, they later illustrated my stories because I asked them. I'm a control freak,
and the thought of handing a script over without knowing who was going to work
on it would be purgatory! Much like handing your artwork over to someone to colour
- I don't know how they do it so graciously.
Would there be any particular
existing characters that you'd like to write, or do you prefer creating original
works?
I'd struggle stepping into
a character. It doesn't appeal at all. I've got several projects waiting in the
wings, all designed as one-off graphic novels. Whether they come to fruition depends
greatly on how well Angel Fire is accepted.
How would you describe
Angel Fire, and how did the book come together, including the collaboration with
Steve?
Steve and I wanted to produce
a one-off book of our own. Something we could really put our all into. I mentioned
an idea I had kicking around for a ghost story, and Steve said go for it. So I
spent four months putting the first draft together (this was about three years
ago) and Steve was producing sketches after his first read. It snow-balled from
there.
Angel Fire is a cautionary
tale of looking after what's important in your life. It's about a rising star
in the corporate world who has his sights set on the trappings of success to the
detriment of his marriage, life and sanity. It's about vanquishing personal demons,
and confronting real ones. It's an old-school ghost story, more about what's not
seen than what is.
I'm a fan of horror,
but I wanted to produce something that wasn't just about blood and guts. I wanted
Angel Fire to be under-played and creepy. Think of the original 1960s Haunting
as opposed to the 1990s Jan de Bont abomination. It stays with you once you've
finished it.
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Angel Fire from
pencils to the final pages. Click on each image for a larger version or
view
animation
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Why did you
go the graphic novel route over the individual series route?
Firstly, I love
the format. I did as a kid, and I do now. It's far less transient. Secondly, it
doesn't have a shelf life. For a self-published book, that's very important! Thirdly
it gives us one deadline instead of on-going deadlines. One deadline is stressful
enough. Lastly I think it's the way the industry is heading.
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